MyEyesPaJiao's Way: Celeste by MyEyesPaJiao

MyEyesPaJiao's Way: Celeste

By: MyEyesPaJiao
Last Updated: Sep 17, 2015
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Build 1 of 1

Celeste

Build: MyEyesPaJiao's Way: Celeste

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
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Threat Hero Notes
1
Petal free glod for me. with celeste's aoe abilities this guy is just free food.
1
SAW aboslute counter. this guy. is just free food. while hes channeling his 1st skill, just stun and spam heliogenesis. he cant do shit.
2
Fortress another free food. fortress might dominate in the early game but hey if you time ur stun correctly u can just stun and nuke. making him utterly useless in front of you. he is weak against celeste as the low shield gain and people rarely ever buy ehp so youre good :)
2
Taka free food is free. many might say that taka counters celeste. but look at it. his 1st skill tickles and puts him in the most vulnerable spot in the world. just stun in front of you and make him regret his sorry decision on attempting to fight you.
3
  No Threat
4
Krul krul zombie thing? meet stun. stunlock him and make him waste his damage block. time stun correctly and kill. if he tries to 1v1 u just run. stunback and run ping the map to let your allies know to get the fuck here.
4
Rona another one to stunlock. just stunlock her and shes down. her blood whatever might hurt a little but you definitely deal more damage than her.
5
Celeste depends on skill. if youre great at dodging shit then its just free food for you :))
5
Ringo try playing aggressive early game. make him beg for mercy. you definitely deal more damage than him at level 1 and 2 so use that to your advantage. heliogenesis range at max level is higher than his attack range so just man up and fight him
5
Skaarf relatively squishy but ultimate does hurt. try using this to you advantage as theres a channeling time on his ultimate so run the fuck away. in lane just nuke him.
6
Joule laser? meet dodge. your heliogenesis range is way way way higher than her lightning strike so just stay in the backlines and let your meatshield friends tank for you :)
7
Vox slow is painful. 2 attacks in a row? even more painful. vox senpai. please dont. just harrass early in lane.
8
Adagio Slow + Nuke? Disgusting... his heal will top his allies at health, quickly regenerating your enemies health, and letting them kill you faster, watch out for his ultimate. that shit hurts
8
Catherine your nukes will do absolutely nothing but kill yourself in the fight. so erm watch out for this one. silences are also your weakness as you literally just spam spells. if you're using this build then maybe youre slightly useful as your rightclicks still deal a decent amount of damage with the aftershock.
9
Ardan UH OH. gauntlet makes you so out of position that your literally useless. + blood for blood and vanguard? please no ardan have mercy
9
Koshka this pouncing lady is another dangerous one. with huge nukes and big a clickstun. she will disable your sorry ass. just be careful against her. heliogenesis range is higher than her pounce and her pounce will severely disposition her so hopefully team is less retarded and helps you in the fight.
9
Skye her mobility is insane against you. plus the clickstun. please vain nerf plis. people havent seen the true potential of this hero but my oh my. is she strong. watch out for her and her mobility.
10
Glaive ok fak this hero. glaive will absolutely counter your sorry little ass as his pushstun will disposition you in all of the fights. think of him as vengeful spirit from dota with netherswap. swapping his position for yours, making you at the mercy of the opponent team. if youre against him just play safe.

Item Choice And Reasons For Item Choice Top

Frostburn

The slow may seem insignificant but its still helps. it makes chasing enemies slower, allowing you to run. makes heroes that are fleeing easier to hit with the stun. all around great stats. great bang for your buck.

Eve of Harvest

Extra mana for spamming spells. duhh youre gonna be doing that constantly. spell lifesteal is nice and will keep you alive in fights, so once you get this you can really start going. absolutely amazing.

Travel Boots

run! run! run! runrunrunrunrunrun! - timbersaw. increases movespeed by a decent amount when out of combat. amazing farming item. boots will really get you going for the rest. it will make it easier to land the stun too. (upgrade this into Journey Boots after youre 6 slotted)

- Aftershock
it makes your nuke hit even harder. aftershock? why? one might ask. but if youre actually good, youll queue a autoattack in between your spells, making you melt through your enemies like paper. the added cooldown reduction is nice too. but 1 second cooldown? do you really need that?

- Broken Myth
shield pierce. need i say more? it will make your attacks hit even harder, granting each more and more damage each second youre in the fight. you will take gold mine, kraken, towers and throne with ease, dealing ******edly massive damage each attack.

Shatterglass
WELCOME TO THE LATE GAME. at this point you should have at least 125-150 last hits at 30 minutes. its the crystal divine rapier of vainglory. grants damage. you should easily hit 3 shot their squishy heroes at this point.


Note: ok guys who ******** me saying. aftershock sucks. or why dont you have additional ahp(actual hp) or ehp(effective hp). firstly. aftershock is good as you can queue autoattacks between the gap of your heliogenesis. for the hp section, read into the playstyle and rest of the guide.

Playstyle Top

-Position
i like to put celeste into the lane solo, best if against a dual lane due to her huge AOE abilities. put her as your late game position 1 carry.

-Playstyle
this build is farming orientated. if you cant confirm a kill, dont try. try not to dive. if youre being constantly ganked by their jungler, go into your jungle and farm. your carry can go do something else. only get into teamfights after your eve of harvest. if you dont get this amount of last hits within this time, congrats you have successfully failed me. (15 within 4 minutes, 50 within 12 minutes and 100 within 18 minutes) thats the base requirement of this build as this build allows you to get ahead of your ******ed enemies who are busy diving the tower or trying to kill. only start teamfighting after eve of harvest and level 8 where you max youre heliogenesis.


-Teammates
have your supports scout mine bushes, a place where enemies are least likely to check, allowing you to get complete vison of the jungle.

-Attacking
your teammates are basically meatshields. they dont know theyre tanking for you, but you do. so shhhhh ;) but in all seriousness let your team 3v2 until youre mobile with level 8 and eve of harvest.

-Vison
pre-emptively drop stars in bushes to scout, watch gold mine and check for gank attempts.

Combos with Allies Top

Celeste + Koshka
these two heroes paired together gives alot of lockdown and damage. queue koshka ultimate into core collapse , while both spamming spells at the same time? cancerous.

Celeste + Glaive
glaive's pushstun dispositions the enemy so well that celeste can easily solo kill the enemy while glaive distracts the other.

Celeste + Krul Core Collapse > From Hell's Heart. need i say more? easy kills.

Celeste + Ardan Gauntlet severely dispositions you enemy while you nuke their sorry little ***es with your spells

Thanks Top

Thankiew for reading this guide. hope you enjoyed it :)
consider subscribing for future guides

-MyEyesPaJiao

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