[Roam] The Mage is In by Mishapsody

[Roam] The Mage is In

By: Mishapsody
Last Updated: Aug 20, 2016
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Build 1 of 1

Lyra

Build: Healing, with a Side of Pain.

Ability Path

Principle Arcanum
Heroic Perk
Imperial Sigil
1
2
3
4
5
6
7
8
9
10
11
12
Bright Bulwark
1
2
3
4
5
6
7
8
9
10
11
12
Arcane Passage
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
Kestrel Because Lyra is very squishy, she is vulnerable to Kestrel's C. Kestrel will likely target you with it. Not worth popping Crucible over, though, so just hide behind the nearest ally or run from it. Otherwise not a threat.
5
Ozo With Ozo's B, Ozo can easily catch up to Lyra's amazing retreat game. If you see him starting to bounce on your allies, immediately B. The same can be said about his C, which he will likely target you with. Otherwise not a threat.
6
Petal Petal's munions can absolutely devastate. And with only her A to protect her from them, Lyra is relatively weak to Petal. Just keep your distance. Petal will have to back off sooner or later.
7
Taka Like Krul, Taka is threatening to everyone. Taka will likely try to take you out first, so make sure you have vision everywhere. Lyra's B will completely shut Taka down, though, so use when Taka is coming for you.
8
  No Threat
9
Krul Krul is a danger to everyone, let's be honest. In 1v1's, he can easily destroy anyone. Stay away from him in the jungle, and if you get invaded, RUN. Lategame, counter his Spectral Smite stacking with Atlas. Counter his perk by placing vision in placing you feel you can be ambushed in.
10
  No Threat

Introduction Top

Hello! I'm Mishapsody, an aspiring Vainglory player. I recently purchased Lyra, and I'm enjoying her a lot, despite the hate I get for playing her ;P

In this build, I will describe how I personally play her. Currently, I have only lost a few games as her using this build(the few times we had a leaver D:).

Before We Begin Top

Please keep in mind that this build is what Lyra was intended to do, healing and protecting the team. Their lives come before yours, and that is the bottom line.

Rather than her being a Missile spamming carry, I(and SEMC too, probably) prefer to play her as she was meant to be played. This doesn't mean that you can't secure kills, though. Her Heroic Perk, Principle Arcanum, is infamously known for getting kills, so if need be, finish what your allies couldn't. Just don't go KS-ing your carries too hard.

I didn't show in the Item section to buy vision, but make sure you do. Vision is a key part of every game. Without it, your team will be flailing around in the dark getting X-Retsu'd by Taka everywhere. It's a single item slot and 50 gold apiece, but the reward for placing these little things is invaluable(more than 50 gold, anyway).

First Buy: Why Energy Battery? Top

I always get asked this question, and the answer is simple. At level 1, Lyra has 270 EP. Her A, Imperial Sigil, costs 65 EP at level 1, which I always pick up first to keep allied junglers topped off.

Her Heroic Perk also uses 12 EP per use, meaning she'll be consuming EP faster than she can recover. For just 300 gold, Lyra increases her level 1 EP pool from 270 to 420, and her EP Recharge goes from 2.15 to 3.65.

Don't forget about the potions, too. The most efficient way to use them is when both your health and Energy require replenishing.

I purchase Energy Battery first rather than a Crystal Bit or a Swift Shooter mainly because Lyra is a Roamer, not the Jungler or the Laner(she can be played that way, though, but that's not what this guide is about ;p). Crystal Bit and Swift Shooters can be saved for the carries. Now, Oakheart is also a viable item to buy first for its increased healing given to her A, but I'd rather have more Sigils than more potent Sigils.

Start To Finish: Explaining the Items & More Top

First Shop Rotations



Here is where you should be buying your Oakheart and Swift Shooter. These will be used to build Lifespring and Blazing Salvo, respectively.

The two will later be used to build Fountain of Renewal and Alternating Current.

Miners Spawn



This occurs at 4:00 into the game. By now, you should have all tier 1 items(except Crystal Bit for Alternating Current) required to build Fountain of Renewal, Alternating Current, and Halcyon Chargers.

Midgame



Taking the Light Shield and the Lifepring, you should have built a Renewal. Upgrade the tier 1's into tier 2's(prioritize boots last), and buy a Heavy Prism to make an Alternating Current later on.

12:30: Approaching Kraken



2 minutes and 30 seconds from now, the Kraken will take the Gold Miner's place. Make sure you're ready for the fights coming ahead, be it for control of the Kraken or a team fight to decide who will take the Kraken. This is where the build becomes a fighting force. The Alternating Current will create ample damage, with the Piercing Shard to take down Shielded targets. Coat of Plates builds Armor, which the build is currently lacking.

Kraken!



The Kraken has spawned, and you know what that means. Sitting in the bush and waiting for the enemy to make a move! Haha, just kidding. Make sure you have vision on the enemy bushes, and you will be the initiator for the team fight. Sigil where you think they are, and when you've found them, carry your team to victory with healing and support.

Kraken Pushing



If your team won the Kraken's service, just pepper the enemy team with missiles and sigils. Victory might be around the corner. Let the Kraken do its thing, and help it out. That's what supports do.

If your team didn't get control of the Kraken, pull up your pants and prepare for a base defense. The enemy team will likely go for your Minion Mine, if you've got one, just to decrease your team's morale. If not, they'll make a push with the Kraken. Keep the bushes near the entrance to your jungle under heavy vision to keep enemies from sneak attacking you from your own jungle. Take the Kraken out, and capture the next one!

FAQ Top

Q: Why do you buy Halcyon Chargers instead of War Treads? Isn't that what most Roamers buy?
A: The key word here is most. Lyra isn't your average Roamer. She can grant the whole team movement speed with her A(albeit not as much movement speed as War Treads, but less cooldown). Plus, she can get allies in or out of enemy lines using her C. Halcyon Chargers are also what you've been building since the start, anyway ;)

Q: Why do you rush to Overdrive Imperial Sigil?
A: Which Lyra doesn't? The extra 2 range is quite major. It can finish off fleeing enemies or heal allies from afar. It's great. Plus, the only other thing you can Overdrive at level 8 is Bright Bulwark, and I think we can all agree that Imperial Sigil's Overdrive is more useful than Bright Bulwark's.

Q: Why Atlas Pauldron over Metal Jacket? You're less squishy with Metal Jacket.
A: Metal Jacket only provides bonuses to you. A selfish healer doesn't help anyone but herself.

Q: Why didn't you include Flare in your item build?
A: I do use them, but I find that I rarely use them. I only use them when Imperial Sigil is on cooldown, since Imperial Sigil grants vision too. Both have similar firing range, too.

Q: Broken Myth? Why not Shatterglass?
A: While yes, at base, Shatterglass is more powerful than Broken Myth, Broken Myth's CP boost scales with damaging enemy heroes. Lyra has some of the largest range in the game, with her homing missiles and her 10-range A(Overdriven increases the range to 12!), those Broken Myth stacks will be pumped out faster than SAW's basic attacks! The other thing Broken Myth has over Shatterglass is the Shield Pierce. Shield Pierce is nothing to shake a stick at, so Broken Myth is definitely worth the cost.

Finale Top

Lyra is probably one of my favourite characters. I've been playing this game since its launch(hey, remember that "Vainglory for iPhone" app?), and I was fond of Adagio back then. Ever since Adagio fell out of the meta, most comps ran without a healer of some sort, without relying on Fountain of Renewal. Since Lyra's release, She's fit that role that I missed. I hope you enjoyed this guide on how to play Lyra!

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