Solar Flare Celeste! by McKinerd

Solar Flare Celeste!

By: McKinerd
Last Updated: Aug 17, 2015
0 Votes
Rating Pending
Build 1 of 1

Celeste

Build: Solar Flare

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
Adagio Pretty easy for you in general, but make sure to stun his Verse of Judgement.
2
Celeste If you come across another Celeste, 95% of the time they play it back like the ranged character they are. Charge her whilst using abilities and you will stand a better chance.
3
Vox Vox can be annoying, but if he runs, you have already won. Vox is easy to chase down, especially with this build.
3
Koshka Many guides say that Koshka is deadly to Celeste, but i just never have problems with her, because of her lack of tankyness and high likelihood of retreating.
4
  No Threat
5
Catherine Depending on who is using her, Catherine can be easy or hard. Watch out for her shield, and stay back.
5
Ringo If there Ringo is an attack power build, he is more like a 2. If he is a crystal power build he can be an 8. Observe their damage output upon encounters to determine your moves.
6
  No Threat
7
Joule Try to hit her from behind with your Heliogenesis as it deals more damage than to the front. If the begins her Big Red Button attack, stun her and keep hitting. Her jump is unpredictable and practically unavoidable
8
Glaive Glaive is particularly mean to this build. His tankyness makes his chances of running low. DO NOT engage an enemy if you believe Glaive is waiting to gank you.
9
Taka NEVER engage Taka without support. He is a killing machine on this build.
10
  No Threat

Intro to Solar Flare Celeste Top

Throughout this guide you will learn how to play Celeste effectively (In my opinion) within Vain Glory.
This is a Crystal/Chaser build so if you are looking for a jungle/support or a character with high base attack power, you are out of luck! Happy findings, and thanks for reading!

P.S. Feel free to comment recommendations. This build is a work in progress and if you need further info on my build please post in the comments below!

Simple Strategies for Solar Flare Celeste Top

As stated in the beginning of this build, this Celeste is a chaser. This means that you will constantly be trying to get your opponents to run away and turn their backs. With the items in the build, I will explain how to use some very basic strategies that will help you survive and thrive.

Strategy I: Hit and Run Defense. This strategy involves using yourself as bait, whilst thinking smart. If an opponent underestimates you and charges in only to realize he/she will not be able to kill you, they will likely try to escape. When this happens, follow these simple steps.

#1. Always stand your ground. Do not EVER turn your back on enemies, unless totally necessary.
#2. Before the enemy gets to you, deal as much damage as possible, possibly warding them off. Make sure you keep in mind that by placing the stars from Heliogenesis behind the opponent can deal extra damage when they try to escape.
#3. As soon as they turn, use Core Collapse to stun them and continue dealing damage. With Frostburn and Journey Boots, you should be able to slow your opponent and keep yourself on their tail.

Items for Solar Flare Celeste Top

Game Start: Once spawning within the game we will immediately purchase one Crystal Bit and two Halcyon Potions. The initial Crystal Bit will eventually become a Frostburn while the Halcyon Potions will simply be used for regenerative purposes. If you are having problems landing the last hit to achieve gold, I recommend you buy an Ironguard Contract which gives 30% of what your ally kills it for to you. If you purchase this, simply continue the build normally.

5 1/2 Minute Mark: Within the next 5 1/2 minutes, if your team is playing at a normal pace, you should be able to purchase Sprint Boots which are great for the chaser build( explained in previous chapter), upgraded your Crystal Bit to a Heavy Prism, and purchase a Void Battery which will later become an Eve of Harvest.

11 1/2 Minute Mark: If you are new, you may ask how a slower character like Celeste could become a chaser/hunter who can outpace their opponent and eliminate them. Here is where the fun begins! Within the 6 minutes from the last checkpoint, you should have (as soon as possible) upgraded your Heavy Prism into a Frostburn. This is such a great item for it slows enemies who are running away from your character. After Frostburn is obtained, upgrade your Sprint Boots into Travel Boots for bonus speed to chase with. We will also have added an item that we will be holding for a while, the Chronograph which decreases wait time in between abilities. It will eventually be upgraded into a Clockwork.

16 1/2 Minute Mark: In the last 5 minutes we should've turned our Void Battery into an Eve of Harvest which adds lifesteal, crystal power, energy and recharge, which are all needed drastically in Celeste's case if she wants to take down a tank. We also should've bought another Heavy Prism which will later become a deadly Shatterglass. Yes, there are only two items, but together they have a high price.

21 1/2 Minute Mark: At this point in the game, it is likely a team is showing signs of winning (I do hope it's your's) so you either need to keep pushing for the victory and not get complacent, or work with your team and coordinate so that you may push back the attackers and regain a foothold. No matter which position you are in, the Shatterglass which you upgraded from your Heavy Prism will assist you with its large amount of Crystal Power. We also should have turned our Travel Boots into Journey Boots so that our chase/escape chances are even better. We need an Energy Battery too so that in just a few minutes we can get Clockwork.

25 Minute Mark: The game is either dead even, or one team is struggling to keep up with an onslaught of powered up minions and Kraken. In the last few minutes, you should have combined your Chronograph and Energy Battery to receive Clockwork which further decreases cooldown times and adds max energy/recharge. The recharge will be particularly useful if you are having to take down a Kraken or are chasing an enemy, while the other two perks are a bonus. We Should also have bought a third Heavy Prism just for good measure.

End Game: If your game is still going on, buy a Broken Myth for amplifying the Crystal Power you already have. 95% of my games finish before I ever equip Broken Myth so you shouldn't ave to worry about a stalemate.

Quick Comment () View Comments

You need to log in before commenting.

Quick Comment () View Comments

You need to log in before commenting.

VaingloryFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite VG hero’s build and strategy.

Copyright © 2019 VaingloryFire | All Rights Reserved