WP Jungle Lance by G2esports

WP Jungle Lance

By: G2esports
Last Updated: Jun 2, 2016
4 Votes
New Guide
Build 1 of 1

Lance

Build: WP Jungle Lance

Ability Path

Partisan's Technique
Heroic Perk
Impale
1
2
3
4
5
6
7
8
9
10
11
12
Gythian Wall
1
2
3
4
5
6
7
8
9
10
11
12
Combat Roll
1
2
3
4
5
6
7
8
9
10
11
12

Table of contents Top

Introduction Top

Welcome to another G2 hero guide! This guide will be about the newest hero in the halcyon Fold, Lance. This hero is a good support for protecting your allies, but played as the jungle carry he can deal massive damage and protect your laner at the same time if played correctly. His abilities have high weapon ratios which makes him viable for the carry position, but keep in mind that his abilities are mostly designed to protect your allies, so he will be weaker in terms of a late game carry but even more better as a second support with good damage to protect the main carry laner!



Lance is such a strong power because all of his abilities can be used in a lot of different ways depending on the situation. You can either go super aggresive or protect alll of youre teammates or both, because of his acrobatic rolling skills. So let's get ahead with his abilities first!

Abilities Top

Partisan's Technique Top

Lance heroic perk Partisan's Technique is one of the reasons why a skilled Lance carry can decide a whole teamfight. His basic auto attacks are piercing attacks, damaging all enemies in the direction he is attacking. Try to use this ability to your best by making teamfights at tight locations to hit all enemies with your basic attacks as well as with your Impale.

In addition, Lance uses "Endurance" for his abilities instead of Energie which refills slowly by the time. Each of his abilities cost the same ammount of Endurance (except for Combat Roll lvl 1 and 2) so try to use it the best you can before you run out of it and become useless for a short duration. Having this combined with his amazing playmaker abilities would just be too strong so the bad side of his perk is that attack speed items like Blazing Salvo or Tornado Trigger work less efficient on him and by "less efficient" it means "do not build because its a waste of money"!

Impale Top

His first ability Impale is the reason of Lance's strong early game power. Lance leaps forward and after a short delay he deals massive damage and roots all enemies standing in the targeted area. Try to learn to predict your enemies movements so you always hit this ability because it is a very big damage source of WP Lance.

You can use this ability in 2 different ways:
-use it to get forward and deal massive damage and as a small gapcloser because of the rooting
-use it to root enemies who try to get to your laner to protect him

Combined with the Combat Roll this ability is very flexibel, making Lance a very mobile tank who is always able to stand in the right position.

Gythian Wall Top

Lance's next ability is Gythian Wall. This ability is probably the most versatile ability of all heroes. Lance immedeatly pulls his shield smashing it to the ground and pushing all enemies far away in his direction of wish. After this if you dont move, Lance holds the shield for a short period of time blocking nearly all damage (only damage coming from a diretion like a Kestrel arrow).

If the enemies are pushed against a wall they also get stunned for a short duration. Oh and dont forgot the best part about it! After every basic attack, Lance targets his enemy holding his shield upwards and reduces 50% of all damage coming from that direction. All I can say about this ability is WOW. Such versatility in one ability!

So let's imagine some scenarios:
The enemies team is engaging with a warhorn: Push them away and warhorn was useless.
Your carry is in danger: Roll to him or behind him and push enemies away or against a wall for a stun.
You are engaging the enemy team: Combat Roll into them and push them into your team or against a wall.
You are a lonely survivor of a teamfight which you couldnt win: Combat Roll away and kite your way to safety with Gythian Walls and more Combat Rolls!!! in a fight, analyze your situation quickly and decide what you should do.

NEVER just push enemies away if you are not in danger. It may help them to escape before you realize you had the upperhand or you may damage your own team by safing your enemies from their skillshots. Try to realize what your team wants to do and work with this ability well, because it has the highest potential for winning games.

After all this praising of the strength of this ability you may ask yourself: "Why doesnt this moron overdrive this ability to his max then!!" And the simple reason is that lvl 4 is good enough to protect your allies and it maximizes your damage output and mobility by a lot!

Combat Roll Top

Lance performs a roll into a targeted direction and his next basic attack is a quick strike with a small CP damage boost. As a supporter this might not seem like a very good Ultimate to just roll arround the Halcyon Fold in the first way, but this ability is also a reason why Lance is that strong.

This ability makes Lance one of the most mobile heroes which is always good for a supporter but even better for a carry! You can roll over some walls trying to make sneaky engages or lane ganks. You can escape or just engage quick. And you can reset the auto attack cooldown in mid teamfights! Combos with this ultimate which on overdrive has a cooldown of 4 (!!!) seconds can decide teamfights alone. I recommend overdriving this ability on high demand, because Lance really need mobility and more auto attacks because of his attack speed nerf. This ability is both combined together making it perfectly fitting for carry Lance.

Gameplay & Strategy Top

Early game Top

Lance is a very strong hero in the early to midgame. You can start his item build with two Weapon Blades because the passive effect on Gythian Wall makes him ultra tanky anyway and by doing that you can win every first fight by only hitting your Impale. Try to scare your enemies away and if they stay, they will pay for it! The early game with Lance is easy. Try to hit the Impale and always target an enemy with your Passive. Also always keep on a good distance to dodge attacks from behind (passive only works in the direction you face) and get some auto attack on them both ideally. If there is a wall near or if they try to engage you just kick them away with Gythian Wall and start poking from behind again until they are fallen or escaping.

Mid Game Top

As said Lance mid game is as strong as his early game. Until level 6 his combos are very easy and then they a bit more complicated but with some practice this should not be a problem.

Just keep in mind of some main combos:

Combat Roll to your enemies or over walls for sneaky engages and immedeatly perform an Impale plus an extra quick auto attack for huge burst engage.

Impale enemies and use Shiversteel immedeatly to cancel their escapability or use Shiversteel perform a Combat Roll and stun them in a wall or hit them in your team with Gythian Wall.

Combat Roll to your lane carry and use Gythian Wall to push your enemies away from your carry.



There are a lot more combos and you will know what you need to do in certain situations if you train Lance a lot.

Late game Top

In the Late game, the combos stay the same but the cooldowns are reduced. This makes Lance more flexibel and annoying for your enemies. But Lance also gets weaker the more we get into the late game because he cant act like a normal WP jungle carry because of his lack of attack speed. His auto attack reset skills are enough for the early and midgame but in the late he cant deal constant damage in long teamfights.

If you feel like your damage is not enough anymore try to switch to a "second support" role and keep your lane carry alive and deal some damage in between. A good lane carry like Celeste or Skye can easly kill all enemies if you protect her well.



The best combos for Lance carry are with Ardan or Phinn as support and a huge lage game cp laner like Celeste, Skaarf, or Skye. Also watch out for heroes like Blackfeather because he is a late game OP machine or Krul who destroys every melee heroes and also Taka because againts a skilled Taka its hard to hit your Impale. In conclusion, use my WP carry Lance only in certain situations in good drafts and you will destroy your enemies and train your best combos to be the hero of a game with playmaking skills!

Thanks for reading this guide and I hope that I could show you how strong this hero can be, if you know his abilities and use them correctly. See you in the next guide coming weekly!

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