You call that poke? THIS is poke! by VampireSlayer

You call that poke? THIS is poke!

By: VampireSlayer
Last Updated: Jul 22, 2015
1 Votes
Rating Pending
Build 1 of 1

Celeste

Build: Lane

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Glaive Claire is a character that needs to be close to do damage. Use heliogenesis to keep him away, slow, and constantly deal damage. He should not be a problem if you don't let him get too close.
3
  No Threat
4
Krul Say you're in lane and suddenly a Krul rushes out of nowhere toward you and starts attacking. Put Heliogenesis above you and him, then Core Collapse, and run away. Once you have your distance, turn around and start attacking. Do not fight him in close range.
5
  No Threat
6
  No Threat
7
  No Threat
8
Taka Beware of Taka. He has a stealth which makes it hard to predict and land your skillshots. Save your stun in case he decides to pounce on you. Use your distance advantage and poke him whenever you can in lane.
9
Koshka As a hero without mobility, Koshka is your worst nightmare. She has a leap that has a short cooldown, good damage, and hard to get away from. Do not try to attack her alone, instead team up and fight together.
10
  No Threat

About Celeste Top

Pros
    Amazing poke game.
    Stun that could ruin the enemy's teamfight.
    Global ult that can be used to either pick up kills or secure objectives.

Cons
    No mobility. Boots are required.
    Doesn't do well in close range.
    All abilities are skillshots and require the player to aim.

About the build Top

The point of the build is:
    Poke
    Run
    Poke
    Run
    Repeat
    Ult
    Get a kill.

With this build, it is VERY hard for the opponent to catch up, or run away from you. If you're trying to escape, as you run, you could turn around, hit them with your Heliogenesis. They will be slowed. Continue to run away, and keep spamming Heliogenesis until they give up. If you're chasing, keep landing Heliogenesis on them and they will not be able to run away, unless they have a lot of mobility or have an escape ability (Joule's jump, Taka's stealth). I have been using this build ever since I started playing Celeste, and I would say the build works out really well.


Situational Items
Take Aegis against characters like Ringo, or another Celeste. Anticipate the ult, pop the active, and the shield will help you block, if not most, all incoming damage. Take Metal jacket against characters like Saw or Vox. This can heavily decrease their damage output and give you better chance at surviving.


Result of this build
With Clockwork, Heliogenesis is literally a spam ability that that 1 second cooldown. Meanwhile the enemies focus the tank, you could just stand in the back and spam Heliogenesis and maybe Core Collapse if necessary until they die.


Thank you for reading. Give it a thumbs-up if you liked it.

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