[Advanced] CP Blue Ringo (In Depth Guide) by dakartux

[Advanced] CP Blue Ringo (In Depth Guide)

By: dakartux
Last Updated: Mar 12, 2016
6 Votes
Build 1 of 1

Ringo

Build: Crystal Power is the Only Power

Ability Path

Double Down
Heroic Perk
Achilles Shot
1
2
3
4
5
6
7
8
9
10
11
12
Twirling Silver
1
2
3
4
5
6
7
8
9
10
11
12
Hellfire Brew
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
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High
Show all
Threat Hero Notes
1
Krul He can't even reach you to do damage or get his shield. Krul is deceptively weak, all of his HP comes from life steal, if he can't reach you he can't hurt you.
1
Kestrel One of the easiest match ups. Avoid her skillshots and you do tons more damage.
1
Reim Reim is slow, doesn't have much burst, and thinks he is tanky, but isn't tanky enough. Make this a kill lane and pick up as many as you can.
1
Ringo You will absolutely demolish a WP ringo after you get 2 items. A CP Ringo is just a skill match.
2
Celeste So easy. Avoid her skillshots and you out damage her easily.
2
Joule Joule is a piece of cake, outlast her landing phase and you out damage her.
3
Fortress Not too difficult. Focus Fortress last, after carries, he lacks damage and CC so he cannot really hurt you.
4
Blackfeather Same deal as Krul but with a tad bit of range from abilities. Stay away and build a Frostburn for maximum effectiveness.
4
Rona Rona has no CC, and is sustain damage, pretty easy matchup
4
Skaarf You have more DPS, avoid his puddles and his ultimate and you win pretty easy.
5
Vox Pretty even match up. He has some solid burst damage but yours is higher.
5
Skye Not very tanky and not much DPS, worst case is she gets fed early, and you just need to make it past about 15 minutes to win
6
Catherine Just don't get stunned, and also stay away from attacking her when her shield is up, it will kill you just from your high damage and her tankiness. Also beware ironguard contract stacks, she can actually get up to some pretty high damage if she sticks with her jungler.
7
Glaive If the Glaive is good this is a tough one, he can knock you away from tower before you do enough damage. Try to stay away and attack the other team members before him.
7
Adagio I don't see this one that much. Adaigo can hurt you early with his continuous damage Auto attacks, but past mid game he dies quick.
7
Koshka Can be a bit spooky depending on the Koshka, bad ones will be easy to beat, better ones will kill you if they get the drop on you, but Achilles Shot keeps her away from you and oftentimes you can combo her to death once you have alternating current.
7
Taka 2SPOOK4ME Very dangerous if he gets a few kills, stay away from brush and don't push your lane too far. You can fight him straight up, but not if he attacks first.
8
Ardan This is hard but not impossible. Don't get hit by his ultimate and you should be fine.
8
Petal Petal is another hero that depends on the player. She can easily dive you under turret, but other than that just kill her before her minions can hurt you too bad.
9
SAW You need to Fireball him from a bush and kill him before he can spin up. If he gets even 2 kills he will kill you so fast you won't be able to react.
10
Ozo You are boned. Stay near tower, try to farm as hard as possible and make it to late game. Tanky, fast, damaging, all of the CP ringo nightmares
10
Phinn Just stay away, don't even try to kill Phinn, you will fail. Focus everyone else down and then you can try to kill him.

About Me Top

Hey fellow players, my name is dakartux and I have been playing Vainglory since the first day it released for Android. As a player of other popular MMOs such as League Of Legends, DOTA, and Smite i was attracted to Ringo because of the sheer power he had in the right hands. His kit is so strong and lacks skillshots, making him very easy to learn, but to get the most out of him you need good mechanics and anticipation.
If this guide helps and you would like me to continue making Vainglory content please upvote it so I know there is interest. Also comment any mistakes or build ideas and I will address them.

Why CP? Top

CP Ringo is very strong. Although most play him WP I have found CP to be much stronger. If you look at his kit, you may notice that his second ability, Twirling Silver, has an 80% CP ratio, meaning if you have 150 CP (1 Shatterglass) you can add 120 damage to each auto attack, combine this with the added attack speed, move speed, AND the slow from Achilles Shot, Ringo can chase down anyone in the game and kill them very fast. While using CP Ringo I would say I average around 17-3-8 KDA, with a 70% win rate. The majority of games I lose are due to AFK or just horrific teammates. Before you read this guide you need to recognize one thing... CP Ringo is a patient build, you need to use more game sense than with other heroes and builds. Just because you can go in does not mean you should. As I said before, I average about 3 deaths a game, that is very important, dying multiple times as CP Ringo will screw you over until around 20 minutes, and by then you will probably have lost. This means you may need to let your team die and continue farming, or leave a fight that is obviously going bad while letting the roamer die. This may seem selfish, but your team will thank you when they realize you are the true Vainglory Senpai and your back is strong enough for both of them to hop on the Carry Train to victory land.

Early Game Top

THIS IS THE HARDEST PART


Early game is tough for Ringo, and going CP could make that a bit harder. First, Ringo's base damage is pretty low, and the fact that you are building an energy battery first means you have practically no damage. In lane farm the best you can, focus last hitting with Achilles Shot, don't be afraid to span abilities because your energy battery gives pretty good Energy sustain.

IF THE LANE IS PASSIVE


Farm up until you have enough for clockwork if the lane is passive. Don't attack the other laner unless your jungler is nearby, as they can most likely kill you. Don't back for as long as possible so you can hopefully start building Shatterglass on first back. The most important part here is map awareness, while you cannot secure kills yourself, watch for the level 3 skirmish that happens almost every game in the jungle shop area. Generally both junglers clear at about the same speed and end up at the shop at the same time. Watch for this and hurry down ASAP to surprise them with a bit of extra damage. Chances are your lane opponent will not notice and will continue farming, and you may be able to secure a kill, or worst case save a teammate if the fight goes south.

AGGRESSIVE LANES


Play an aggressive lane VERY SAFE. This is very important against SAW, the most common lane bully in Vainglory. SAW will burst you down, out sustain, and our farm you no matter what you do. As Ringo stay under tower if the wave is pushed to you (which it will be) and farm with your Achilles Shot if you are having trouble securing farm.
In this lane it may be best to take your 3rd point in Achilles Shot instead of Twirling Silver to help slow down the enemy laner and damage them without going into AA range. (Thanks bdombe1)

THE GOAL AS CP RINGO IS TO MAKE IT PAST 15 MINUTES

Mid Game Top

WE ARE WINNING!


If your team is winning once the laning phase is beginning to end keep focusing farm. If your teammates are nearby use Hellfire Brew from a bush onto the enemy squishies. At this point you can probably hop out after it hits and burst them down with one Achiiles Shot and a few Twirling Silver powered AAs. Focus on getting turrets, Minion Mines, and Kraken once it is up.

WE ARE LOSING! :(


If your team is losing once laning phase comes to a close you will want to play very safe. Ringo's success is built on farming and not dying very often. Don't follow your team on suicide missions, even if it gets you peppered with little purple question mark pings all over the Fold. The most important thing here is DO NOT EVER GO INTO THE JUNGLE. Ringo will be burst down in approximately .1 seconds, so only go into the jungle if you are behind both of your teammates, or you are with someone with huge peel like Ardan or Catherine.

Late Game And Finishing Out Top

CP Ringo really Shines in the late game. You can burst anyone down and chase them with ease. As long as you don't get focused and have good positioning you should easily be able to ace the enemy team. Make sure you complete your build and play a bit more passive than any other hero. You want to make sure your team fights in the best possible conditions, ie. under turret, with the element of surprise, or while the enemy takes Kraken or minion mine aggro. It only takes one ace to put the game away after about 20 minutes, so remember that when fighting, any teamfight could win or lose you the game.

Situational Items Top

Use Aegis if you are being burst down often, and by identifiable abilities such as a Ringo, Kestrel, Joule, or Celeste Ultimatess, also only use this if your support has purchased Crucible or the damage you are taking is mostly ability based.
Use Crucible if you are being burst down by WP heroes, or your support did not purchase it themselves.
Use Frostburn if you are doing well and the other team is fast, such as a Koshka, Taka, Krul, or Fortress. Use the slow to chase them down or kite them so they cannot reach you fast enough.
Use Shatterglass if you are very far ahead of the enemy team and they cannot even reach you before dying, The extra 150 CP will allow you to absolutely torch anyone who tries to kill you, including tanks and DPS champions

Tips and Tricks For CP Ringo Top

    Use your Ultimate, Hellfire Brew, while in a bush, in this way the enemy will not have time to use reflex block to negate the damage.

    Use your Ultimate to initiate, not to finish. This seems counter intuitive, but past about 15 minutes most enemies will be building Reflex Block. They will block your ult and make you waste 5 seconds and a ton of Energy. Instead, use the previous technique, your team will see your Ult animation and go in realizing what you are trying to do.

    Kraken is NOT safe for the team who has it! This tip is more for lower level players, but I often see teams getting aced while they have the Kraken. While the Kraken is big and menacing, it doesn't attack players. This means that even though it is there, it will not tank turret shots if you injure an enemy, and it will not help you kill an enemy either. Just think, you are essentially fighting an enemy team under turret, they will ace you and kill the Kraken quickly. Instead, as Ringo, use all your abilities (Except Hellfire Brew) on the turrets, backing off if the enemyy gets aggressive. You can take down a turret solo in about 5 seconds at full build, use that to your teams advantage.

    This was covered in the last tip, but you can blow up a turret is about 5 seconds late game. Just use Achilles Shot and Twirling Silver. Always go for turrets as the global gold helps everyone on your team.

What hurts CP Ringo? When do i want to stay away from it? Top

CP Ringo is hurt the most by super tanky heroes and DPS tanks such as Glaive. He can also have troubles with some ranged characters, but only if he is behind. No hero in the game can out burst a CP Ringo past level 6, the only thing that is really scary is a fed DPS tank that can kill you while taking loads of damage. The usual low level stomp heroes like Krul will be easy to fight because they are easily kited and can never reach you to do any damage. Also, Catherine is pretty scary if she has stacked her IronGuard Contract, as she will actually do loads of damage while being incredibly tanky.

Conclusion Top

Thanks for reading guys, I hope you all have as much fun playing CP Ringo as I do. His unique ability to build CP and still have tons of WP because of his kit means even if an enemy builds Shield he will still do good damage due to his WP. Anyway, leave comments below on improvements to the guide, or link images or videos of your favorite games using CP Ringo. I will probably be adding a video guide in the next couple weeks and will post it here and on Youtube at that point.

dakartux out

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