If you're in deep sh*t and need to get the hell outta there, either when you're in low health, slowed, or being chased down by a whole team. If you're in low health and running from a ranged hero, you should run somewhere with a blindspot and try to use you first skill to jump out of it, if you're slowed, you should immediately use your first skill to jump out, when your slow is gone but is still being chased, use your boots to get out quick and run to the nearest ally (don't run to your ally if the whole enemy team is chasing you).
I should say that this build I made is very good against most enemies, just watch for ones that have lifesteal, heal, range, and slow, if they have lifesteal, approach them when they have low enough health so that you can take them out before they suck out your health. If they have heal, its just similar to lifesteal, just approach when they're in low health and kill them quick so that they won't have time to heal themselves. If they're ranged, I suggest you have atleast one teammate to help you out, then your your first ability or second to take him out. If they have slow, make sure you have atleast one teammate too so that if you're slowed, you can run to safety while your guy has him busy.
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