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Heroic Perk:
Hunt the Weak
Glaive's critical strikes cleave a cone in front of him.
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Explanation:
It's pretty simple.
Hunt the Weak turns his auto into a sweeping strike with the ability to deal damage to multiple targets. This is huge, because once late game rolls around and
Tyrant's Monocle is firing on all cylinders, Glaive will be sweeping critical hits very regularly, dealing great damage to anyone without the proper counter build. This circles back to how Glaive is effective in utility, as well as damage output.
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Slot A:
Afterburn
Glaive rockets in the target direction, damaging all enemies along the way. His next basic attack is replaced by a frightening blast that knocks his target back 5.5 meters.
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Explanation:
- His signature ability, definitely take the overdrive. (*But not first!*)
- With the addition of the jungle shop treant, it is best to start with
Glaive's A ability. It is effective in initiating and controlling the early skirmishes.
- Use his A to knock the enemy carry towards your turret when going up for the gank. Wait until the enemy carry is most vulnerable, then coordinate with your teammates on taking them out!
-
Afterburn is also useful for escaping hairy situations. You can use it to cut through a number of walls on the map.
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Slot B:
Twisted Stroke
Passive: Increase critical strike chance and AOE cleave damage of basic attacks.
Activate: Instantly execute a critical strike. This deals weapon damage and is treated like a basic attack, but can deal bonus crystal damage if you have any crystal power. Cleave deals half damage to minions.
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Explanation:
- His B is a guaranteed critical strike
- With each upgrade,
Glaive's critical chance increases. Take the overdrive for 25% increased crit chance. This means with one
Tyrant's Monocle, 65% of your basic attacks will crit. Don't forget about his heroic perk...
- Use when taking out jungle minions, even though it's not as strong. It will make your rotation slightly faster and doesn't cost much energy, which is always a good thing. Keep in mind how much energy you have when doing this.
- Has great combo synergy with his A ability
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Slot C:
Bloodsong
Passive: Glaive will generate Bloodsong stacks from basic attacking or from receiving basic attacks. Each stack grants him bonus lifesteal. Max 20 stacks.
Activate: Swings Glaive's axe in a 5.4-meter circle, dealing massive area damage based on number of Bloodsong stacks used. This removes all stacks. Glaive also gains full stacks of Bloodsong whenever he dies.
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Explanation:
- Largest AOE ability
Glaive has in his kit.
- Lifesteal is based on number of stacks, base damage and damage per stack is based on crystal ratio
- The reason I opt not to overdrive is simply because
Bloodsong is far more viable in a crystal build. We are focusing on WP and critical damage.
- Use sparingly! When the enemy is out of basic attack range and you have max stacks, then use it for the extra damage or kill.
Here I will go over why I recommend the items listed above, and in what scenarios you should buy some of these items.
Offensive:
Sorrowblade
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- There's not a whole lot to say, but
Sorrowblade will provide the foundation of
Glaive's damage output
- Rush
Sorrowblade first to gain the upper hand in early/mid game skirmishes
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Tornado Trigger
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-
Glaive's attack speed is the part of his arsenal that needs to be the most reactive, based mainly on enemy comp
- With that said,
Tornado Trigger is the "go to" attack speed item, providing the most attack speed of any in that category
- More speed = more attacks landed = more chances for critical strike = more overall damage output
-
Tornado Trigger adds 20% critical chance & damage. In combination with
Tyrant's Monocle and the overdrive of
Twisted Stroke,
Glaive will land crits 85% of the time. Whoa.
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Tyrant's Monocle
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-
Tyrant's Monocle is the other item that is a staple, however not completely necessary...
- I say this^ because in some games, you will find that you won't even get to build it
- In that case, run with the
Lucky Strike, because damage and attack speed are far more important in the early stages
- Occasionally I will build two
Tyrant's Monocle's if defense and maiming the enemy isn't as much of a priority
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If you keep reading this section, I will go over points on alternative attack speed options.
Defensive:
Aegis
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-
Aegis is the most viable defensive item, as it succinctly follows
Reflex Block, which is a must 90% of matches
- I recommend completing this as your first defensive T3 item, before you buy anything towards
Tyrant's Monocle (and occasionally before finishing your attack speed item)
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Atlas Pauldron
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- I usually choose
Atlas Pauldron over
Metal Jacket because the maiming component is more useful to the team, not to mention that
Aegis already gives some armor
- Build after
Tyrant's Monocle, unless the flow of the game calls for it earlier
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Other Defensive options:
Fountain of Renewal
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-
Fountain of Renewal is a good option when the enemy WP hero isn't very effective, or when the enemy is double CP.
- Fountain is the ultimate utility item - you can never have too much health regen
- It does in fact provide some added shield & armor, as well as 200 max health!
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Metal Jacket
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- I tend to use
Metal Jacket when the enemy doesn't build much attack speed, or when they go double WP
- Keep in mind, in this scenario^ you should generally still buy
Aegis, unless your Captain is a god with
Crucible or the enemy doesn't have stuns/roots (never happens)
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Slumbering Husk
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- This item is very situational, and personally I use it in about 1% of matches I play {wiki=glaive]
- You should buy
Slumbering Husk only when facing Joule, Taka, Ringo, Alpha, and other high-burst damage heroes
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Boots:
Halcyon Chargers
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-
Halcyon Chargers provide added energy and reduced cooldown, which I like to have in late game when I'm spamming
Glaive's abilities
- The longer sprint duration is great for escape or hard push, in addition to
Afterburn
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Journey Boots
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-
Journey Boots are not as expensive, and in the right scenarios, the passive movement speed is valued higher than extra energy (for example a good ol' fashioned snowball)
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Alternative Attack Speed:
Poisoned Shiv
Bonesaw
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-
Bonesaw is appropriate when the enemy is building armor against you, and early
- This scenario^ is common when your team has a big advantage in the early stages of the game
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Breaking Point
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[/oclumns]
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If you've read this far, congratulations! Go play *Glaive* right now and see how you fare! My hope is that not only did you learn how to improve your play with
my favorite Jungler, but that you will also be able to apply this knowledge in other areas of the game, using other heroes as well. There is a huge difference is skill between Tier 1 and Tier 5, between Tier 5 and Tier 7, and Tier 7 and Vainglorious. This should illustrate how much knowledge is needed to improve your game. Thanks for reading, and if you found this helpful, give me an upvote! I appreciate your appreciation. See you on the Fold!!!
*I will be adding a section on
Glaive's synergies, as well as his counters in the near future.
Cheers,
-l3ongo
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