Divergent Paths (Heroic Perk)
Idris unlocks unique powers for either his melee or ranged paths upon attaining a certain amount of weapon or crystal power (125 CP or WP)
Melee (Weapon): Idris’s Shroudstep becomes an instantaneous blink. Passively, his melee attacks restore stamina and reduce the cooldowns of his Shroudstep and Shimmer Strike abilities.
Ranged (Crystal):Idris gains ranged basic attacks, dealing crystal and weapon damage and applying on-hit effects.
Instead of energy, Idris uses stamina to activate his abilities. Purchasing items with energy and energy regeneration increases his stamina and stamina regeneration.
Max Stamina: 100 + 10% Max Energy
Stamina Regen: 7.5 + 50% Energy Regen
Shroudstep (A)
Idris dashes in the target direction, dealing amplified damage to the next target he attacks within seconds. If Idris has not taken damage within the last few seconds, Shroudstep grants a barrier. The availability of the barrier is displayed beneath his stamina meter.
Chakram (B)
Idris throws a chakram that returns to him, damaging enemies each time it passes over them. Hitting enemy heroes, miners, or kraken recovers stamina. Idris can use his Shroudstep and Shimmer Strike abilities to avoid catching returning chakrams, giving him additional opportunities to strike enemies.
Shimmer Strike (Ultimate - C)
Idris latches onto the target hero, becoming invulnerable, then leaps off in the chosen direction, damaging surrounding enemies. The distance Idris leaps is increased in his crystal path.
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