The Death-Machine build is made to get those early kills and to completely dominate late game. However, it is called the Death-Machine for another reason. Skaarf will have low sustain early on and will be killed easily in team fights. This build takes a bit more skill and you need to keep your distance at all times.
Sometimes you need to stick in fights longer to make yourself a threat and you need added sustainability. This build offers you the necessary precautions to get your hands a little dirty in exchange for less damage. You'll be able to scale yourself up to size, pun intended.
The Combination Nation
The most important aspect of Skaarf killing stuff is the
Spitfire +
Goop combo.
It can straight up kill an enemy late game and so it is important to master it.
When an enemy is on fire put a goop puddle on them if they're not moving or just ahead of them if they are. This Combo is used in a lot of kill secures so learn it well.
Kiting with Spitfire
Spitfire
When you're being chased by a Krul, Phinn, Cath, Taka or basically all heroes that would chase you; its important to know when and how to launch a
Spitfire to turn the tides in your favour again. If they are relatively close to you, use
Goop first to slow them the spitfire and run. If they are further away launch a few
Spitfires till they have half health or less and then put a
Goop down, reengage and basic attack them to death immediately.
Early game;
Early on, poke and harass the enemy laner and kill them if possible. Don't overextend, as always, and farm as much as possible. Help out in lane skirmishes.
Mid Game;
You have a few items now and you can go ahead and play a little riskier but keep an eye on the mini-map.
Late Game;
Yes. Yes! Kill stuff go my little angel of death!
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