Escape? No. Come back here. by JewPower

Escape? No. Come back here.

By: JewPower
Last Updated: Nov 4, 2015
5 Votes

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FireWolf250 (5) | February 3, 2016 6:12am
I love how the threat bar peaks at 3. PHINN HAS NO THREATS.
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DTanas | December 4, 2015 7:01pm
Why no clockwork? I feel it's necessary for any kind of tanky build. I use the build exactly like you said but I feel like I can't use my abilities often enough.
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JewPower (2) | December 9, 2015 10:23pm
I see what you mean. Personally, I only use abilities to initiate / when I use my ulti / Prevent enemies from escaping after a fight. As such, the only ones using abilities during that period of fighting should be your teammates. You should be concentrating on using Crucible/Aegis/Atlas pauldron to support your teammates in that time. If your team can decimate the entire enemy team really fast, I would then change Crucible for a clockwork as the additional shield and armour you can give your teammates is invaluable.
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Xenomorph111 (7) | October 23, 2015 6:49am
wouldn't u want breaking point or or some kind of crystal damage. doing so would make phinn less of a potato
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JewPower (2) | November 3, 2015 1:34am
Ah, I understand what you mean. I, personally, consider Phinn as a true support. His abilities are not meant to damage as a primary objective, but rather to lock down targets. For example, Catherine's first ability is primarily meant to stun and lock down opponents and/or escaping targets, with dealing damage as a secondary objective. As such, the slot used to increase Phinn's ability damage would be more useful to the team if it is used for a health item such as Crucible or Atlas Pauldron.
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Cheese Ausar (20) | October 17, 2015 11:29pm
sure, no one is dangerous...
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