Table Of Contents Top
Sorry for the huge gap since the last time I updated, I was busy with work and what not.
Much more to come!
1. Overview Top
Intro to IDRIS
Idris overall is one of the most fun and unique heroes I have ever played. He is right up there with Vox(When he was first released), Ardan, and Rona. His damage output is insane(for now) and his mobility is ridiculous.
This build is made solely for the purpose to help you(the player) git gud. Now I here all of you chanting
But I am good, I am just looking for a decent guide.
Alright, alright fine I believe you. Let's get back on the subject of the matter,
Idris. The main reason weapon is awesome on Idris is because ALL THREE OF HIS ABILITIES HAVE WEAPON RATIOS. I know what you're thinking
But his crystal build gives him a nice little ranged basic attack.
My response is that if you want to stay safe in the backlines then play someone else because the ranged basic attacks COMPLETELY defeat the purpose of giving Idris his insane mobility. Throughout this guide I will give little tidbits as to why each item in the example builds are good.
2. Bah! What's he good for? Top
Idris is amazing. He has great mobility which leads to amazing ganks and an awesome poke.
Idris when your carry builds crystal. But what if I still want to play him cause he's fun. My response: find another guide that builds him crystal or I might make a crystal
Idris guide. Remember, always pick whoever can benefit the team the most, don't pick out of selfishness.
Idris is a slippery "nuker", emphasis on slippery, quotes on nuker because one, if you don't feel slippery with
Idris or you feel he has a tough time getting out of bad situations, then you are playing him wrong, or he's not your type of hero. Two, I put nuker in quotes because his damage comes (my opinion) mostly from his
Chakram; if you land a combo, usually the
Chakram was the ability that did the most work. Otherwise, you can poke your enemy with the
Chakram over and over again until the time is right then you kill them.
3. Abilities Top
We are beginning with his passive.
Divergent Paths is extremely unique, Kudos to SEMC. Basically
Idris gets good stuff depending on what he is building. This completely shuts down support Idris so yeah, unless your that one person who just builds a
Shatterglass then goes all tank and blames his/her teammates when he/she loses. Basically if you build the magic number 125 weapon power or crystal power
Idris will change to fit his path. Weapon makes his
Shroudstep a blink and Crystal gives you ranged basic attacks, but as I have explained in the previous paragraph, this is going to be a weapon power Idris build.
First, let us address his
Shroudstep. It's a basic ability but boy does it have secrets. First,
Shroudstep is a dash/blink(if you build weapon). Second, it empowers your next basic attack on an enemy. Third, if you haven't taken damage recently then it will grant you a shield. Finally, let me explain why the hell this ability is OP if people use it properly. The dash/bilnk can dodge any skillshot if you react fast enough, the empowered basic attack is the reason why
Tension Bow is amazing on him, and lastly the shield is the same size as crystal
Chakram is the next ability and holy **** on a stick is this ability innovative Kudos to SEMC.
Chakram seems simple enough, Idris throws out a chakram the returns to him, BAM straightforward gameplay.NOPE. Guess again. This ability has a deep secret which will be the bane of the enemy team. If you do not catch the chakram it will remain in flight until you catch it. Both your
Shimmer Strike can dodge the chakram. Oh I forgot to mention that every time the chakram passes through an enemy it will deal damage. If your mind hasn't been blown yet then it should be. I get to the ridiculos combos later but for now just revaluate your life choices before reading about the
And finally the Ult,
Shimmer Strike. Again Kudos to SEMC for this brilliant champion and his abilities.
Shimmer Strike is sort of ridiculous.
Idris latches onto an enemy for 1.2 seconds or an ally for 2.8 seconds and during the time he is INVULNERABLE! Just sit back and think for a second, if
Taka is hella annoying with just a .2 second invulnerability then someone who can just disappear from the game for about a second to three seconds then what is the point of even trying to use skill shots. After the time passes, Idris jumps off in a target direction dealing AoE and if you don't choose a direction Idris will return to his original position. This is actually ridiculous.
4. C - C - C - COMBOS Top
5. Itemization Explanation(Builds listed above are dynamic(Fits both lane and jungle)) Top
Alright, time for the item choices!
Sorrowblade, it only gives flat damage and there's no passive.My response is that you haven't been reading this guide and you're only skimming through it for a reason why Idris needs
Sorrowblade. Again I shall repeat from CHAPTER 2, his ability
Divergent Paths. THE MAGIC NUMBER IS 125! If Idris builds 125 weapon or crystal power then he gets better stuff, so what easier way than to get that over with, with just a
Sorrowblade which gives 150 weapon power. Sure, no passive sucks but I'd rather activate my own passive with an item than have a passive on an item.
First, we have
Sorrowblade. You might be saying
Second, we have
Poisoned Shiv. This new item honestly is like SEMC just took a steaming dump on people who loved building
Fountain of Renewal(I was one of those people.(ಥ﹏ಥ)). Really the main reason I am going
Poisoned Shiv is because of the life steal, attack speed, and Mortal Wounds. This item can really be replaced with any other attack speed item(besides
Breaking Point and
Alternating Current, or Serpent's Mask.
Finally, we end it with
Journey Boots. Honestly, for me this is the best choice of boots for Idris because every time you damage an enemy the cool down is set to 12 seconds which makes for a great chase, which will always end with Idris winning.
Tension Bow(Item is too early game and doesn't fit too well(Credit to Maximus Prime)). This highly debated item is usually only seen as a good burst initiation, and to that I say, yeah that's basically it. Now since I said that, I can hear you all saying Then why build
Tension Bow, Idris already has good damage overall.The reason for
Tension Bow is that it synergizes so well with Idris'
Shroudstep EMPOWERS the next basic attack, so if you take that and
Tension Bow which gives a boost too your basic attack every 6 seconds along with armor pierce then, let's just say that all duels you start, will be with you at more than full health, because of the shield you get after
Shroudstep, and the enemy at 75% or less health.
Rest of Build Options
This item right here is just, I have no words that can explain how amazing this item is. I can hear you guys saying If it's so OP then why isn't it a core item, huh?
Echo of itself is amazing in that you can pull off some extremely cheeky stuff like the combos I mentioned in the combo section, but besides that
Echo doesn't provide much benefits to Idris' weapon path. Sure the extra energy and cooldown reduction is super, but you can live without this item. Unless you're the Faker of Vainglory then you always go this item.
Aegis is pretty simple; you get a lot of shield, some armor, and a barrier for your active. Why I like it? Well for starters, the barrier blocks crowd control which can easily shut down
Idris and it is just a great defensive item in general.
Slumbering Husk is great when the enemy team has people like
Taka or anyone with huge burst potential. Husk nullifies most of their combos which is great if you want to be alive to fight back.
Nullwave Gauntlet might be a strange item choice for
Idris but trust me it's pretty amazing. First off the item takes off 50 to 100 + 15% of their max health in crystal damage, 15%! Second the item silence can just take away their last hope of getting away while you burst them down. Finally, the item itself gives heath, cooldown reduction, and energy regen(which can be converted to stamina regen).
Tyrant's Monocle is great if you are ahead and you just want to add more burst to your basic attacks.
Again another item for if you are ahead. Can replace
Gibs armor nuff said.
Not confidant if you can pull off that sweet, sweet combo or don't have enough burst potential? Buy a
Shiversteel! With the low, low cost of 1450 gold in update 2.0; you can get 500 health and a great active that slows your enemies by 1.2 sec * the number of basic attacks. This is the item where you just want to kill and make sure they're really dead.
6. Lane, Jungle, or Roam Top
-Lots of farm
-Great clear speed
-Can easily dodge turret aggro
-Bait enemy abilities
-Enemy is usually ranged
-Will be poked
-Last-Hitting(If you're not good at it)
-Might get jumped
-No Halcyon Potions because of update
-(Solo Queue)No vision
-Free farm(Depending on support)
-Walls for great escapes and fast farming
-CRYSTAL MINER OP
-You can control vision(If no one else does)
-Deprive enemy of farm
-Pull off sick ganks worthy of the star face
-Catch out enemy laner/jungler
-Crystal miner op
-Jungle shop opens at 4:00
-Enemy jungler might be good
-Might accidentally miss a wall jump
-Ally support might be trash
-No Halcyon Potions because of update
7. Next Level STRATS Top
Time to make some PRO plays!
Strat 1: CS
If your're taking
Idris into the lane be ready to farm. For me
Chakram is the best was to CS. Get the best use of your
Chakram so as to hit the most amount of minions, refer to the diagram below(not attached yet).
Strat 2: Predict and Poke
If you think you're going to stay in lane and be a pacifist, please leave, otherwise POKE THE SH#T OUT OF THE ENEMY LANER. The enemy laner is usually a squishy, damage dealer, so close the gap with
Chakram, BAM, easy damage. Also, keep your prediction skills sharp, predict where the enemy will step(usually to use an ability) and throw your
Strat 3: Expect the Worst
Too many times and emphasis on TOO MANY, have I seen people play
Idris lane and repeatedly get ganked and die because they push too far in. Especially in this update because of the changes to jungle. Since the jungle shop spawns at 4:00, whoever clears their side of the jungle and pulls the first gank, will usually get first blood. Be sure to stay safe when farming by keeping to your side of the ring. By ring I mean the golden ring on the map, in the middle of lane, that has a golden spear/arrow through it. Statistically, the more you stay on your side of the lane the less likely you are to be ganked.
Strat 1: Farm It Up
Idris, farming is the most important objective next to winning. Why? Because
Idris needs all the farm he can get his hands on. When farming avoid getting rooted by the Treants; they are super annoying since you can't get the best clear time when you farm. Never be afraid to use your abilities, remember you have NO MANA, so spam as many as you can just be sure to auto every now and then. Whenever you have free time, farm, just ganked lane and won? Farm. Enemy jungler and/or captain dead? Farm. Not needed for anything at the moment? Farm.
Strat 2: Pressure Them ALL
Idris is SUPER early game. With almost no items he can shred anyone in the early game. Just don't get caught out. Whenever it's possible, invade the enemy jungle and bully them out, you have the power to. The sooner you clear you jungle, the sooner you invade theirs. Deny the enemy of any farm.
Chakram is insane when it comes to damage, just poke them to death, even the carry. However
Idris falls off hard late game and by hard I mean getting out of bed early on a Monday hard.
Strat 3: DO NOT INITIATE
You have a captain to give you your initiations. The longer you can drag out a team fight the more you can poke them with your
Chakram. Eventually the enemy team will be at a severe disadvantage and the captain with charge in and you, you go for the carry. The amount of damage you can bring is insane. If you play
Idris right, then you can three or two shot the carry then clean up as simple as that.
8. Idris be Nimble, Idris be Quick, Idris jumped over the Candlestick(and the wall) Top
9. Boosted Bonobos Top
Don't Act Dumb
The most important thing about
Idris is that you should never, EVER, be overconfident. EVER!!!!!!!!! Overconfidence is how most
Idris players throw games(with an S). These players act all tough early game thinking OMG! I deal sooooo much damage! Is this even a fight anymore? It seems like a massacre! and then mid and late game comes and these players start, excuse my language, b**ching about how weak
Idris or even worse, BLAMING THEIR TEAM. As a support main, I incredibly despise when my jungler blames the laner for problems in jungle, I couldn't give less of a s*it if they blamed me honestly, if the laner is 13/2/4 and the support is 1/4/14, yet you're 1/8/3, then there's no one to blame but yourself.
Don't Be That Guy.
10. SUPA SYNERGIES (For Insane Combos) Top
TOP TIER SYNS(Super Mobile)
*If Idris ults onto an ally that is invisible, he himself will be invisible meaning the green circle around an ally will be unseen by the enemy, unless he has recently taken a scout trap to the face. Big Shoutout to Alpheas, zeronohero, hanseljr, and VideoVillain_NA for helping me out!*
||Healing that gives a speed boost? Cage that grounds enemies? PORTAL THAT YOU CAN TRAVEL THROUGH WHILE SIMULTANEOUSLY PI*SING OFF YOUR CHAKRAM? Need I say more? #ChakramLivesMatter
||Hitch a ride whenever you can with this monkey. He dashes, bounces, and rolls! Why walk when you can ult on him and ride into the battlefield like Jack Atlas(Yu-Gi-Oh).
||Ult on her when her
Prime Directive's got a lock on someone and jump off her as she explodes, causing more damage, and because that's what the cool guys do, they never look at explosions even if they're pelted by shrapnel from every angle.
Taka's box can totally fit two people(I mean where else can
Koshka go to "rest"( ͡° ͜ʖ ͡°)), and when he
X-Retsu's you can hop right off and steal his killing spree because he instalocked jungle.
Blackfeather is like hanging around your one athletic friend who always forces you to try something new, even though you two went mountain bungee sky diving Scrabble last Tuesday.
Skye dashes, she's going to make a lot more than one delivery. You'll be soaring through the Skye(Sorry, not sorry) with missiles and bullets; the show's gonna be brighter than the fireworks in the background of the fold.
||A silence for good protection as you sit on her shield and charge into the battle; the one she stuns is the one you kill.
Idris = AMAZING FLANK TACTICS! Enemy can't see you when you ult onto an invisible ally!
Mid Tier Syns(Somewhat Mobile)
Weak Syn/No Syn(Sitting Duck)
Celeste prefers surfing on the edge of the battlefield, eating peanut butter, and nuking people. Makes no sense for her to charge into the battle like a tank/initiator.
||He jumps out of the fight not into it.
||Again, she cleanses to get out not run in.
||No need for ult. Just wait for
Phinn to pull them in then let loose.
/(.□ . \)