Ardan Roam Guide pls read and help me improve by shinyamphy

Ardan Roam Guide pls read and help me improve

By: shinyamphy
Last Updated: May 30, 2017
3 Votes
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Build 1 of 1

Ardan

Build: Ardan Roam

Ability Path

Julia's Gift
Heroic Perk
Vanguard
1
2
3
4
5
6
7
8
9
10
11
12
Blood for Blood
1
2
3
4
5
6
7
8
9
10
11
12
Gauntlet
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
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Threat Hero Notes
1
Joule cant do much to you, dies inside gauntlet unless she jumps (but she will be dead by then)
1
Ringo squishy, not much cc, ult can be shielded with [[gauntlet]]
2
Fortress No escapes, wolves dont do much to you, mortal wound prevents [[fountain of renewal]] from healing tho
2
SAW Poke, squishy, not too much of threat
3
Flicker has invisibility, but scout traps can counter.
3
Celeste stun is delayed, and hard to aim, very squishy,
3
Baron dies inside gauntlet, but does a lot if not caught by gauntlet
3
Petal squishy, burstable, dies inside gauntlet, but hard to predict engages
3
Skaarf poke, burst potential against your carries, easy to lock down.
3
Vox hard to peel, hard to lock down, squishy
4
Koshka ultimate can stun you out of [[gauntlet]] (although not likely), cant do too much inside gauntlet, [[vanguard]] is enough to peel
4
Idris dies inside gauntlet, hard to peel if not inside gauntlet
4
Ozo lifesteal can help survive gauntlet, hard to peel as he has lots of movement
4
Rona survives gauntlet, hard to peel
4
Taka hard to lock down, squishy, skilled taka can A over your gauntlet, hard to peel
5
Reim can survive inside [[gauntlet]], has stun, has slow, has kite potential and poke.
5
Alpha deceivingly tanky, can use her A and B atleast twice before dying, hard to peel against
5
Samuel ultimate can be deadly, squishy, frostburn B can hurt your engages
6
Adagio delayed stun (not a big deal to [[gauntlet]]), has AOE and healing, and can be a good engage tool against ardan
6
Kestrel can 1hko many ppl, can stun your gauntlet, hard to find and kill
7
Glaive A good glaive can knock out your [[gauntlet]], or knock you out of [[gauntlet]] area. Even if trapped inside gauntlet, can still deal tons of damage and has lifesteal (wp glaive) to survive gauntlet
7
Lance has root and stun to stop [[gauntlet]], nearly impossible to peel, you will always be on the defensive
8
Skye easily kites you, her ultimate (which is a giant line) can cancel your [[gauntlet]].
8
Blackfeather one of only laners that can out duel you when you all in pre-6. Blackfeather ultimate can get out of [[gauntlet]], and he has a slow to stop you from peeling for your carries.
8
Krul can do lots inside gauntlet, has very good stun
9
Grumpjaw if he swallows you, your team dies. if he doesn't swallow you, he gets a teammate, which you will then have to sacrifice the [[vanguard]] engage to protect the carry who gets swallowed
9
Gwen Can skedaddle out of [[gauntlet]], can stun you although not very likely
10
Ardan Can be giant threat: whoever puts down [[gauntlet]] wins
10
Catherine has stun to kill your [[gauntlet]], has big silence that [[vanguard]] cant block
10
Phinn Not affected by your cc, and has a hook to get you out of gauntlet, as well as your allies. Hook has bigger range than [[vanguard]], which can be a problem. More tanky than you, so watch out. Fortified health prevents [[vanguard]] engage from bursting
10
Baptiste Baptiste B can stun you out of your [[gauntlet]], Fear can destroy you in teamfights
10
Lyra Lyra B can block [[gauntlet]], heal pool gives movement buff, which makes it harder for you to peel, has a good escape

Introduction Top

Hi, my ign is shinyamphy, and i am an Ardan one trick pony in low teir 6. Although my rank is pretty trash, i do often see people stuck in teir 3 on facebook and i quite honestly feel really bad for them so if u wanna get up to t6, just bare with me as this is my first guide. (THIS IS INCOMPLETE ATM, I MISSCLICKED PUBLISH)

Overall Top

Ardan is a very mobile roam hero. He also has some pretty good jungle potential but i will discuss this in another guide in the future hopefully. Ardan's passive is Julia's Gift which gives him 1% of his missing health back for every attack he takes. Essentially this is damage reduction, which makes him a very good diving tank. His A is Vanguard, which shields himself or jumps to allies to shield them, and deal damage in a small area around, dealing little damage, and slowing enemies. His B is Blood for Blood, which is a very good poke tool when combined with Vanguard. While Ardan is a late game hero, he also excels in the early game due to his B-A combo.

Early game Top

Do not be afraid to tower dive in the early game if an enemy is under 5% health. Build boots to weave around through the enemy lane bush, and through the first and second turrets to B-A combo an enemy under 5%. Ardan is very good with hyper carries because he can finish off kills that a squishy laner cannot, as well as shield them in the lv 3, lv 6 jungle gank, and future teamfights. Since Ardan does not rely on energy, you should be poking as much as you can, especially if the enemy roam follows the jungler. The only exception to this is if the enemy plays SAW, Catherine, Blackfeather, or has a jungler like Koshka, Taka, or Glaive. Against those heroes, you should be saving your Vanguard for protecting your carry. Depending on enemy, you may want to rush Fountain of Renewal or go for boots, ironguard, and vision first. One thing i see many bad roams do is build Contraption first. The only time you would want to do that is aginst Kestrel, Taka, and Flicker all on the same team. Even then, you would probably rather go for Fountain of Renewal. Fountain of Renewal costs 2100 gold, or 1750 if you build Oakheart and Light Shield first. You should be first backing at 2400 gold if you went ironguard and boots. You should be first backing at 1750 if you built Oakheart and Light Shield first. Basic build is Fountain of Renewal at around 3:30-6:00 depending on game speed. After your fountain or renewal, you should be going after a little bit of vision. Maybe pick up a flaregun and a few Scout Trap. I recommend either War Treads, Atlas Pauldron, or Crucible as a second item.

Mid game Top

Midgame starts around when first turret/turrets are destroyed, first gold miner is taken, or around 7 minutes. At this point you should have a few Scout Trap placed around the map as well as your Fountain of Renewal completed and almost your second item. Dont fight too much in the mid game as Ardan is not too good in the midgame, unless you absolutely have to (eg. Koshka on your team who needs to stay ahead). Other than that, midgame should be bouncing minnion waves back and fourth, taking small fights, and farming up for the late game where Ardan shines the most. In the midgame, you should obtain your War Treads, Atlas Pauldron, and one situational item. (see situational items)

Situational items Top

Situational items i put in the item guide may have you raising eyebrows. Stormcrown you basically always want to build because of the cooldown reduction, and extra damage. Nullwave gauntlet is a good choice if enemy roam has 3+ active abilities, if they are very good with fountain, or if you have a WP Ringo against enemy who has 2 Atlas Pauldron. Nullwave is also good to prevent enemy captain from shielding their teammates out of Gauntlet. Aftershock is good item if you get so ahead with your jungler that completing this item gives you a 15 minute surrender. Frostburn is good if there are some REALLY slippery enemies that are a must shutdown. You don't usually build Frostburn (like 99% of the time you don't) but in that very rare case, it can be a good mixup rather than a Shiversteel because ardan's Vanguard is aoe. Shatterglass is a late game item in case enemy doesn't build shield, but you really only build it 5% of the time. Slumbering Husk is an item to let you go even deeper as a tank. If your team consists of a Blackfeather, Rona and Ardan, Slumbering Husk is the item to build. Crucible is good against Phinn's Forced Accord, Catherine's Blast Tremor, Koshka's Yummy Catnip Frenzy, and against an enemy Ardan Gauntlet. Crucible is a good item 80% of the time. Sometimes, its just a shield to let an ally last 2 more seconds to kill off the enemy SAW. Tension Bow is the other version of aftershock, and you would build it in the same situation as aftershock except if your team already has lots of crystal, you should build Tension Bow instead. Echo is built when enemy also has great late game teamfight, so you can pull off Gauntlet twice. Just remember to stay inside both of them or there is no point of buying Echo. You can also use Echo to shield 2 allies, as the damage they take while protected by Vanguard helps you reduce your Blood for Blood cooldown. Finally, Poisoned Shiv is good against teamcomps with lots of healing. If the enemy picks up Lyra or Adagio, your WP teammate should build one. Sometimes tho its also good if you build Poisoned Shiv. Usually Poisoned Shiv is not the go to option since you can counterpick Fortress Taka or Rona, but if you are in blindpick with 2 CP teammates against a Lyra and Adagio, then u gotta do what u gotta do. Also, Nullwave Gauntlet is interchangeable with Stormcrown as they both provide health and cooldown reduction. If you go for Nullwave Gauntlet, you sacrifice the extra damage, while if you go for Stormcrown, you can't silence the enemy captain. Nullwave duels are very annoying and a topic on its own. Nullwave Gauntlet is usually used to silence Fountain of Renewal, but it can also be used to silence a nullwave about to do that. Either way, if enemy builds one, just go Crucible, or straight up ignore it (unless you are high elo), as low elo nullwave is usually timed way off.

Late Game Top

By the late game, you should have fountain or renewal, War Treads, Stormcrown, Atlas Pauldron (maybe), and one more item that gives health. Vanguard gives more shield to allies depending on your health so it is important to build lots of hp items to maximize shield it gives. Late game Ardan looks to wait for fights started by enemies, or start a fight using Vanguard onto a teammate like Rona, Reim, Krul, etc. Look to Gauntlet when the enemies have used up all their stuns, or as a suprise early on (a bit more risky). A good gauntlet should separate enemy squishy from the roam and possibly force a Crucible or Aegis. After killing a carry, you should aim to ace as Ardan has amazing gap closing combined with War Treads.

TO DO LIST Top

items
intro
situational items
early
mid
late

teamfights
threats

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