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Shaba, the Demonic Hunter

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Quote | PM | +Rep by TheCatfish » August 5, 2017 10:24am | Report
Shaba is a fearless and fearsome opponent in battle. She's able to set traps and lay in wait for her chosen prey and able to grapple to her way to safety when things don't go as planned. She shots whatever she pleases with her deadly crossbow and won't rest until her target is dead.

Heroic Perk: Demonic ancestry
Shaba comes from a long line of half-demon, half-humans and looks it. She inherited several demonic traits such as their durability and bloodthirst. Every basic attack Shaba lands gives her a stack of bloodthirst, and when she reaches 10 stacks she becomes enraged. Shaba's next 3 basic attacks are empowered and are fired in rapid succession. After they are fired, all bloodthirst stacks are removed. Because of Shaba's durability, all attacks made on her have a 5% chance of missing.
Ability A: Steel Trap
After a .5 second delay Shaba places a small trap where she stands, able to have 3 traps armed on the map at once. These traps are invisible to her enemies, unless a scout trap or a flare gun reveals them, or they are sprung. When an enemy steps on one of Shaba's traps, it springs dealing a medium amount of damage based on weapon power, and roots an enemy for 1.4 seconds. Shaba is notified when a trap is sprung, and gains 2 stacks of bloodthirst every time one is sprung.
Ability B: Grappling hook
Shaba shoots a small grappling hook in a targeted direction, up to 2 times at once. If 1 hook is sent out, and the hook hits a wall, she is pulled to the wall. If 1 hook is sent out, and the hook hits a player, enemy or ally, she is pulled behind them. If 2 hooks are sent out, and they both hit a wall, Shaba stays put and becomes invisible, reveled with scout traps/flares, taking damage, and attacking an enemy. After 4 seconds or after being revealed, Shaba's hooks come back and she goes back to normal. If 2 hooks are sent out, and one hits an enemy and the other hits a wall, Shaba and the enemy are pulled to the grappled wall. If both hooks are sent out and both hit an enemy, both enemies are pulled to Shaba. Any enemies hit by a hook takes a medium amount of damage based on weapon power and each enemy hooked grants Shaba 2 stacks of bloodthirst.
Ultimate: Marked Prey
Shaba marks a target for elimination, and the mark lasts 14 seconds. All of Shaba's attacks made against a marked target are amplified by 20%, and attacks from any other source are amplified by 10%. If Shaba kills a marked target, Marked Prey's cooldown is refunded, and she gains 5 stacks of bloodthirst.
"Life without risk is as dull and mindless as lane minions." -TheCatfish :3

TheCatfish
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Posts: 64

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