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New battle arena game ideea

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Quote | PM | +Rep by x0xXx0x » August 14, 2017 11:41am | Report
I propose this type of game to you!

The game should be named simply warriors and mages!

Each team should consist of 10 warriors and 2 mages!

The mages in this game are more powerful than a warrior in terms of game impact...but power wise and 1vs1 combat if the mage is not spell shielded( will be explained later in this post) can be taken down quite easily even by a warrior!

The purpose and gameplay mechanics and lanes!
There is just one lane...wide with waves upon waves of creeps colliding one onto the other! Everyone has free farm because there is plenty of creeps at hand to kill!
Creeps per wave should be like 20! So bassicaly its gonna be 20 vs 20 creeps every wave foghting brutally while both team warriors try to get as much farm as they can get!
Mages in the same time stay behing the army and protection of warriors and buff tactically their team...use powerful spells...bassicaly modify the battle however they please! The lines of resistance are the warriors! Their line and formation will prevent the enemies from bringing them in a nasty position! There are many tipes of warriors! They are differenciated by the weapons they carry!
Note: warriors cannot have skills based on magic, cannot have spells and cannot have magical powers overall! They also lack protection against magic without their mages to provide it for them!
Mages incorporate two roles: heavy area controller and support for the warriors! They use large scale battle modifiers such as: example "horn of empowerment" wich will give a short burst of magical attack dmg to the allied warriors. This spell can be countered by enemy mage spell that provides their warriors with magical defence and magical enforced plates!
All effects can be seen on warriors for the beauty of gameplay!
There are 2 mages that start woth same stats and properties in each team but path of each can be altered by player desire! For example one can invest in sustain and improved defence for the troops and the other can opt for a more aggresive path! This should offer a more balanced army! On the other hand both mages can go defensive or both offensive! Enemy mages should react acordingly to the mages choosinf of spells!

Roles of warriors: warriors will be caught in a brutal mess doing anything to survive, holding frontline,looking for oportunities to rush for enemy mage and farm! The roles of the warriors is to form formations that will enable their allied mage to buff them in order to break lines and kill enemy mage! Once an enemy mage is killed the army bonuses from that certain mage are lost until the revive timer is up! There would be also player focused skills from warruors! So bassicaly if you are soloq and you are in a match as a mage...and you notice a nice warrior that does quite well you can buff him spefically: example "give him burst of movement so he can rush for an enemy mage" or give him protection to withstand great amount of punishment while trying to hold a line so allied warriors acomplish something else of importance! Mages will have to be carefull in using their spells because they may run out of magical essence wich is some kind of energy! They could invest in items that will payoff in the long run or they could also deplete their whole magical essence in aggresive gameplay! If their aggresiviness fails they would be at great disadvantage thou!
Among the creep waves once in a while elite creeps will spawn...they wont look different thab other creeps but either their movement speed is enhanced, either they have some strenghts! Warriors should identifiy and kill these types of creeps before other creeps kill them because the loot is higher on them!

Farming and currencies: warriors will have the ability to receive loot from the enemies they kill! Mages cannot receive any loot! Also mages can only buy items that requires "magical squar" this is the curency of mages and it cannot be looted!
Warriors have their shops...with silver while mages have their shops with "magical squar"! "Magical squar" can only be obtained via 2 ways! An enemy mage getting killed will provide "magical aquar" to both mages in the team! Also warriors can put silver in an oven...their own silver and turn it to "magical squar"!

In every base theres godlike creature! Once enemy reach your base the godlike creature is released, all mages are resurected instantly in the allied team together with all warriors and the creature starts marching toward enemy base! Creeps wont give loot anymore and the godlike creature will smash and destroy waves upon waves of creeps! The enemies can opt for some items that are usefull against the godlike creature! If your allied godlike creature is killed you lose! When an enemy godlike creature is released you must fight carefully! Godlike creature can devour warriors thus thinning your army! Once allied warrior is devoured his revive timer is increased more than usual! If allied mage is killed when godlike creature is released the godlike creature will devour the soul of the mage gaining increased properties! The godlike creature move is slow and has an appetite for creeps! The game has 2 phases...one until godlike creature is release and one after...gameplay should differ from one game phase to the other!

Example how warriors can threathen the enemy mages!
They can trow spears...one in a while! If the spear if not spell blocked it will hit the mage and inflict heavy dmg! If the spear hits a magical shield it will break! Warriors can also trow axes and things **** that! Trowing has range! If the enemy mages are too far in the back their army the axe or spear trown will not reach its target, so you have to form battle formations and get close first!
Each warrior can carry 3 trownable weapons, once they are depleted he must go to base and re-suplly! After each trown there 1 second that the warrior cannot attack after and has time to draw another weapon!

Mages have spellls that aoe modify the battlefield! Some of them can be blocked by warriors! For example if 2 of your warriors opted for shield axe they can enter defensive state and hold their position in front of a dark wave casted by the enemy mage that serves the purpose to bash troops around! If 2 warriors can hold their line that means creep waves wont advannce and you wont lose position and then the rest of warriors can form previous line quite fast!

Warriors will fight against anything...in the harshest conditions...they will both require nice reflexes and a tactical mind!
On the other hand mages will be the ones creating the harsh conditions for the enemies while empowering and offering assistance to their troops! Mages can also deliver high quantities of dmg but they can be dodged...blocked and they are not op! For example enemy mage casts a meteor in the middle of the battle lines! You can jump aside and dodge the inpact as a warrior! So on and so forth!

If both godlike creature are released the whole map will suffer when they clash...whenever they attack each other waves of electrical energy release causing harm to both ally and enemy caught within! So bassicaly if both godlike creature are fighting...you must dodge all effects while trying to kill the enemy godlike creature!

This is a game ideea, not a game mod ideea!
Favorite heroes: Fortress, Krul Support, Rona Support, Taka support

Favorite Skin: All Fortress Skins

Skill Tier: Vainglorious

x0xXx0x
Notable (3)
Posts: 69
Quote | PM | +Rep by ShadowHoang » August 14, 2017 7:21pm | Report
i have a cool idea too
like a hunger games style vainglory
there would be 24 different heroes, in a circle like arena
they would start in a cricle and in the middle is the cornucopia where there are boxes,
in the boxes there are items
the items around the outside are weaker items while the ones near the middle are the 3rd tier items like sorrowblade
each hero would have one life and once they die they are out of them game
there would be heaps of jungle monsters so they can mine
and there would be 4 shops at each direction so heroes can come buy items
there also would be a signal everytime someone dies
and at like 10 or 15 minutes a challenge would come out
so thats my idea hahaha
its practically copyright

ShadowHoang
Notable (1)
Posts: 19
Quote | PM | +Rep by x0xXx0x » August 15, 2017 10:40am | Report
ShadowHoang wrote:

i have a cool idea too
like a hunger games style vainglory
there would be 24 different heroes, in a circle like arena
they would start in a cricle and in the middle is the cornucopia where there are boxes,
in the boxes there are items
the items around the outside are weaker items while the ones near the middle are the 3rd tier items like sorrowblade
each hero would have one life and once they die they are out of them game
there would be heaps of jungle monsters so they can mine
and there would be 4 shops at each direction so heroes can come buy items
there also would be a signal everytime someone dies
and at like 10 or 15 minutes a challenge would come out
so thats my idea hahaha
its practically copyright


You dont need hunger games style for that...thats bassicaly a free for all arena!

Anyways it must have some rpg elements into it thou...like heroes killing in the woods creeps battling each other all the time...but with vainglory heroes wont work! Imagine ardan gets caught by krul! Thats it bassicaly! In fact imagine any hero caught alone by krul! There are games out there that are like this...and their heroes are propabbly suited for that type of game!

On a side note...you like hunger games too much wich is a sh it movie presenting a distopia...lol! Anyways games or game mods like that exist! Will you see it in vainglory? No!

About my ideea, i doubt you red all and you just rushed to post this bull sh it of yours wich is bassicaly a copy of hunger games that is almost impossible to be implemented in vainglory!

My ideea can become a game, a game mod! It is not impossible to make it real! If enough players find it interesting ill make it happen probably or not! Until then the whole game mechanics must be in place...my thread will be periodically updated with new things! If people are interested...and i mean some nice number of people like the game or the game mod will take place! Name of the game can be altered and the game mechanics can change over time!
Favorite heroes: Fortress, Krul Support, Rona Support, Taka support

Favorite Skin: All Fortress Skins

Skill Tier: Vainglorious

x0xXx0x
Notable (3)
Posts: 69

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