VG Hero: Krul

Krul

Krul
Attack Type: Melee
Position: Jungle
Role: Warrior

Health
769 (+160.64)
Health Regen
3.51 (+0.39)
Energy
220 (+26)
Energy Regen
1.33 (+0.17)
Weapon Damage
70 (+7)
Attack Speed
100% (+3.3%)
Armor
30 (+5)
Shield
20 (+3.64)
Attack Range
1.5
Move Speed
4
Shadows Empower Me
Slot: Heroic Perk

Krul is empowered by the shadows after standing still in brush for 0.7s. While empowered, Krul briefly gains 2.5 move speed and his basic attacks will slow the target by 40% for 2.5s.
  • Empowered State Duration: 2.0s

Dead Man's Rush
Slot: A

Krul dashes to the target and deals damage.

Activating Dead Man's Rush grants Krul a temporary health barrier.
  • This ability triggers basic-attack effects.

Spectral Smite
Slot: B

Krul detonates the Weakness stacks built up on a single target, regaining health based on the number of stacks consumed.
  • Passive: Basic attacks and abilities apply Weakness on the enemy (up to 8 stacks). Each stack reduces the target's damage by 2.5% and increases Krul's lifesteal against the victim.

From Hell's Heart
Slot: C

Krul pulls Hellrazor from his chest and hurls it in the targeted direction. The sword will boomerang back to Krul. If the sword hits an enemy hero, it deals damage and stuns, then slows the target.

Damage and stun duration scales with the distance the sword traveled before hitting the target:
  • 50% at point blank range
  • 100% at max range
  • 150% at 'boomerang' range
Hellrazor will also apply stacks of Spectral Smite based on level.

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