VG Item: Clockwork

Clockwork

Clockwork | Category: Ability | Tier: 3 | Cost: 2500

+60 Crystal Power
+35% Cooldown Speed
+600 Max Energy
+10 Energy Recharge

Passive: Upon damaging an enemy hero with an ability, reduce all cooldowns by 7.5%. This can only occur once every 2 seconds.

Tip: Cooldown speed increases the speed at which your abilities come off the timer.

BUILD PATH
Void Battery
+350 Max Energy
+6 Energy Recharge

Tip: Energy is needed to use your abilities.
Energy Battery
+200 Max Energy
+4 Energy Recharge

Tip: Energy is needed to use your abilities.
Chronograph
+25% Cooldown Speed
+2.5 Energy Recharge

Tip: Cooldown speed increases the speed at which your abilities come off the timer.
Hourglass
+15% Cooldown Speed
+1.5 Energy Recharge

Tip: Cooldown speed increases the speed at which your abilities come off the timer.



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1
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TheOnlyFish | January 4, 2017 8:00am
This is more effective on abilities with long cd right?
1
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MaximusPrime (53) | January 4, 2017 11:48am
It gets rid of more CD but if you have low CD abilities, it allows you to be more spammable, due to the high CD reduction and large amount of extra energy.
1
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LORDSPAZSWAGTISM | April 21, 2016 7:02am
wow thx for the info i understand now
1
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InfuriatedBrute (16) | February 21, 2015 5:00am
Voucher wrote:

This does stack if you buy more than one right?

All item stats, even the weird ones like "cooldown acceleration" and "weapon lifesteal" stack.

But, if you read DeadMan's post above, you'll see why buying the second one will be less effective than the first.
1
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Voucher | February 9, 2015 7:51am
This does stack if you buy more than one right?
1
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TheNatural | January 12, 2015 9:20am
Does this work with only heros abilities. Or does it work with items such as uhh war horn or crucible. You know what I meen lol. With there cool down ??
3
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DeadMansBlush (1) | January 2, 2015 4:52pm
COOLDOWN ACCELERATION is not COOLDOWN REDUCTION. VainGlory uses COOLDOWN ACCELERATION. I'm posting this because of the amount of confusion this seems to cause and the lack of documentation regarding this mechanic, so don't feel bad if this has caused you some head scratching.

COOLDOWNS in Vainglory are BASE COOLDOWN/1 + % amount COOLDOWN ACCELERATION. The Base Cooldown is Divided by 1 + % amount cooldown acceleration. With 1 Clockwork all your cooldowns will then be BASE ABILITY COOLDOWN /1 + .5, or COOLDOWN/1.5. 2 Clockworks will divide your Cooldowns by 2. 3 will divide your cooldowns by 2.5.

An example of this is at max rank Krul's ult has a 50 second cooldown. With 1 Clockwork his ult's cooldown is reduced to 33.3 seconds. Possessing 2 clockworks would divide his cooldowns by 2, which means he will have a 25 second cooldown on his ult.

This should not be confused with COOLDOWN REDUCTION, which other popular MOBAs use (Cough League), which is hard capped at 40% and if you had 100% COOLDOWN REDUCTION would in fact reduce your cooldowns on all abilites to 0 where 100% COOLDOWN ACCELERATION only divides your base numbers by 2.

Thanks to whomever posted this on the forum originally.
1
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LORDSPAZSWAGTISM | April 21, 2016 7:02am
thx, it was kinda confusing, but i get it now.
1
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LORDSPAZSWAGTISM | April 21, 2016 7:01am
thx, it was kinda confusing, but i get it now.
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