[2.1] The Masterful Ninja - Mopping the Floor with Taka [Killer CP Build Guide] by QuantumParadise

[2.1] The Masterful Ninja - Mopping the Floor with Taka [Killer CP Build Guide]

By: QuantumParadise
Last Updated: Jan 26, 2017
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Build 1 of 1

Taka

Build: Burst Damage

Ability Path

House Kamuha
Heroic Perk
Kaiten
1
2
3
4
5
6
7
8
9
10
11
12
Kaku
1
2
3
4
5
6
7
8
9
10
11
12
X-Retsu
1
2
3
4
5
6
7
8
9
10
11
12

Item Choices

Introduction Top

The focus of this guide is to provide a detailed explanation on what I believe to be a solid build for Taka, not only damage wise but also in terms of accessibility. It’s not meant to be an exhaustive guide and presumes that the player generally understands how Taka should be played. So without further ado, let’s get right into it!

Pre-Amble Top

One thing I noticed about Taka is that he is very dependent on his item build. The chances of under-performing with Taka is higher than many other heroes if you don't select your shop items right, in my experience. Because of the hit-and-run play style of Taka, it's really important that you maximize his burst damage capabilities or you might find yourself having a difficult time taking down enemy heroes, especially during the late phases of the match when players are beginning to max out their builds.

The Build Top




In my opinion, the secret to success with this type of build is the Clockwork tree. Taka's abilities Kaiten and X-Retsu are the main source of burst damage and having them come off their cooldowns quicker means you can use them more often, giving you the ability to outmaneuver and outpace enemy heroes. Taka attacks from the shadows, that first dive is the most critical part of any engagement. However, if you are bogged down with ability cooldowns, you might find yourself having to retreat and wait rather than having the flexibility to remain engaged, to continue applying pressure and eventually finishing off your opponents. Just make sure to keep up the pace with your farming and take intermittent trips to the lane to help out, racking up some kills when you can. Don't take any unnecessary risks. By late game, you should be well on your way to a nice score.

Part 1 : Bringing the Tension Top

This is technically not a pure CP build, as you'd start off with rushing Tension Bow. The reason for this is that it provides decent burst early on in the match, but becomes less powerful later on when health pools are larger and defensive items are maxed out. So towards the latter end of the match you'd want to sell it off and pick up that second Shatterglass.

Starting Items


Next, I would recommend picking up Sprint Boots and Six Sins, then Piercing Spear and finishing off with Tension Bow.

Part 2 : Shock and Awe Top

After getting Tension Bow, it's time to start building CP.

Tree 1


Tree 2


What you want to do is alternate between the two trees with each successive purchase, prioritizing cooldown reduction (buy Hourglass first).

Finish with Aftershock.

Part 3 : The Shattering Top

Now it's time to ramp it up.

Tree 1


Tree 2


You'd want to do the same thing here, alternating between trees but prioritizing cooldown reduction.

The moment you get Clockwork is when you'd want to sell Tension Bow, finish up Tree 2 with Shatterglass and immediately go to filling up the next profession with another Eclipse Prism and eventual Shatterglass.

The last spot can go to a defense item of your choice, depending on the situation. Generally, I prefer Crucible as it gives the nice health boost and team reflex block, which is fantastic and in my opinion the most useful. Upgrade your boots as needed, with Journey Boots being your last upgrade.

Let me know what you guys think, this is actually my first guide and any feedback is greatly appreciated.

Thanks for reading!

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