Celeste - Serious Crystal Damage by Zekent

Celeste - Serious Crystal Damage

By: Zekent
Last Updated: Feb 27, 2015
81 Votes
Build 1 of 1

Celeste

Build: Heavy Damage

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

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Threat Hero Notes
1
  No Threat
2
Joule Unless Joule lands a perfect Big Red Button, she can't get close enough to Celeste to do much.
3
Ardan Not able to do too much against Celeste unless he can trap her in with his teammates.
3
SAW A Weapon SAW is easy pickings for Celeste, however, a Crystal SAW can pose to be much more trouble.
4
Krul Dodge From Hell's Heart and you'll be fine.
5
  No Threat
6
Catherine A well timed Core Collapse can easily stop an advancing Catherine. Keep Core Collapse ready and Catherine won't pose much of a threat.
6
Skaarf Skaarf is an interesting match-up for Celeste. It comes down to how well each of them can land skill shots.
7
Koshka Dangerous if Koshka has a Reflex block to stop the Core Collapse, but otherwise a bit of early defense will prevent her from taking down Celeste.
8
Adagio It's quite tough for Celeste to take down Adagio as he can heal and constantly drop damage on her.
9
Glaive Afterburn will ruin your day as Celeste. However, once you have Frostburn it is quite possible to kite him around with Heliogenesis.
9
Petal Very tough to deal with in lane and out of lane, Petal's range and heavy burst damage can easily knock Celeste to the ground.
10
Ringo Able to weave around Celeste's Heliogenesis, Ringo can out-pace Celeste's damage and take her out.
10
Taka Terrifying. Taka can dodge Core Collapse and swiftly dispatch Celeste.

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Celeste is designed around being an artillery mage, able to dish out damage at fairly long range while being fairly immobile. Your goal when playing Celeste should be to dance around the outer edges of fights while dropping as much damage as possible with Heliogenesis and protecting yourself with Core Collapse. Solar Storm should be reserved for bursting down enemies caught by Core Collapse or sniping fleeing low-health enemies.

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For most of the early game, Celeste should be focused on farming up gold, as she needs a fairly sizable amount of gold to really shine come mid to late game.

Extremely effective in lane, Celeste can bully out enemies by constantly harassing with Heliogenesis while staying fairly safe from ganks by leaving Core Collapse ready for when enemy junglers appear.

While her clear speed is quite impressive in the jungle, Celeste's true strength in the jungle is being able to invade on her enemies early on. Able to throw out multiple Heliogenesis in a early game skirmish, Celeste's early game damage is unmatched by almost any other hero.

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Once you've managed to pick up Frostburn, Celeste's strength dramatically increases. She will be able to chase down fleeing enemies with Heliogenesis and either force them to retreat back to base or just kill them outright.

If you manage to poke down an enemy hero, you can then lay siege to their turrets by dropping Heliogenesis on either side of the turret to prevent enemies from advancing to defend without taking a fairly large burst of damage.

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Once you finish up with your item build, you can drop heavy damage on your opponents with a number of ability combinations. Focus on staying safe in teamfights to support your front line with some damage and stuns when possible. Just keep in mind, save your Solar Storm for crucial moments when you can finish someone off!

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A

Celeste's main combo. Quickly using Heliogenesis and Core Collapse can easily lead to a second Heliogenesis on the same spot for a huge chunk of damage.





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C

If you are able to land a Core Collapse on a fairly squishy target, following it up with a Heliogenesis and Solar Storm is almost guaranteed to finish them off or at least put them low enough that they won't be much of a threat for a while.

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