CP Idris: Midrange Menace by lolmeep

CP Idris: Midrange Menace

By: lolmeep
Last Updated: Feb 19, 2017
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Build 1 of 1

Idris

Build: Build #1

Ability Path

Divergent Paths
Heroic Perk
Shroudstep
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6
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8
9
10
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12
Chakram
1
2
3
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5
6
7
8
9
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12
Shimmer Strike
1
2
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6
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8
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12

Threat Meter

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Threat Hero Notes
1
  No Threat
2
Glaive May seem tricky due to his Afterburn. However, that is his only gap-closer. Try to reflex block it or quickly get away (e.g with your A/Ult) and you can kite him to death
2
Kestrel Dodge her Glimmershots with your A and you will be fine. Watch out early game if she goes CP.
2
Krul Let him use his perk and his A before you use your abilities to escape. You can make his stacks wear off by ulting to an ally.
3
Baron Avoid his Porcupine Mortars at all time if possible; letting yourself get hit by one will allow him to chain-slow you. He is quite immobile, so get close and kill him.
3
Skaarf Being a skillshot-based champion, Skaarf will be easy for you to deal with. Save your A when he goops and your ult for when he ults. Do that, and you will win. Skaarf is quite immobile.
3
Celeste Yet another immobile, skillshot based hero, get close to her and you will make quick work of her.
3
Reim Reim will easily be kited by you as long as you don't get trapped by his slows. Ult away if he manages to stick to you.
3
Fortress Escape with your ult is he manage to initiate strongly. Other than that he doesn't pose much of a threat.
3
Samuel You can easily escape his ult and avoid him when he uses his B. Once both of those abilities have been used, get close and kill him.
4
Phinn While his ult may look scary, all you have to do is dash away or ult to give your team time to catch up.
4
Gwen Gwen is not much of a threat with the constant amount of damage you deal, just watch out for her ult though.
4
Joule With your kit and her perk, she will be quite tanky, as you only have your B to hit her from behind. However, you should still be able to dodge her thunder strikes and her ult.
4
Skye Use your A to get out of her forward barrage and use your ult if necessary to get out of her ult. She is quite squishy, so get close to her and kill her.
5
Vox Having a somewhat similar playstyle, Vox is pretty much an even match up. Try to deal as much damage with your B to win against him.
5
Ringo Similar to the Vox match up. Out-trade him in damage with your B and remember that you can avoid his ult with your ult.
5
Ardan Ardan is slightly dangerous with the slows from his vanguard. Try to escape his gauntlet by ulting to a teammate, letting the teammate walk into the gauntlet then jumping away.
5
Idris If he is going WP, don't let him stick to you and keep auto attacking. Otherwise, landing your B will be key to winning.
5
Adagio Get close to him to finish him, as he has a very long range. His ult can be easily dodged with your ult.
5
Catherine Catherine will be fairly dangerous with her stuns and silences, but overall won't be too dangerous. Since you don't do large amounts of burst damage, her B will not be too big a problem.
5
Ozo Being somewhat sticky, he is fairly dangerous. Ult to your teammate if he ults you to place him in a bad position.
6
Alpha A more dangerous match-up, Alpha is very sticky and will pose a threat to you. Remember to ult when she ults if she is CP. Dodge her Prime Directives whenever possible, the slow is deadly.
7
Rona Being fairly sticky, Rona is quite dangerous. Dash out of her A immediately, and try to stay out of range of her ult. You may need assistance from your captain is she builds shiversteel.
7
Flicker This stealthy trickster will be very troublesome. Make sure to dash out of hi slow when he appears and dodge his A. Get your captain to prioritise vision, as his ult will mess up your positioning.
8
Lance Being able to lock you up with his roots and stuns, Lance can be pretty dangerous to you, especially with his range. Ult away if he places you in a particularly sticky situation.
8
Lyra With constant slows and an ability that negates two of your abilities, Lyra will be tricky to deal with if left alone. Consider targeting her first in team fights.
9
SAW With his long range and high damage, SAW is very bad news for you, especially early game. Poke him from afar with your chakram, and farm under turret if necessary. NEVER engage when he has full stacks
9
Koshka A super fast, early game beast, Koshka will counter you hard. Try to farm near your turret and get your captain to babysit in lane more. If you can stop her from getting the early game advantage, you have a much higher chance of winning as you outscale her.
9
Blackfeather Yet another big threat, Blackfeather is extremely sticky. Again, you will need your captain to help you cc him.
9
Petal The huge range of her munions makes her sticky, and your B may not be able to take them down fast enough. Her ullt has 3 charges, meaning that using your ult against her will have little effect. Try to work with your team to burst her down at the start of a team fight.
10
Taka Whether hes going WP or CP, Taka will be a major threat. You will need your Captain to cc him for you, or you will stand no chance against him.

Intro Top

CP Idris is a mid-game, mid-range carry. He dances around fights with his A and can ult to escape any sticky situation, all the while dealing constant amounts of high damage with his auto attacks and chakram. Start out in lane, play safe until you get the 120 CP then just go and be a beast. When building CP it is very important that you think of your A and Ult as defensive abilities primarily.

Early Game Top

Since his auto attacks only gain their crystal ratio at 120 CP, Idris has a very weak early game when built CP. Being initially melee, Idris will get harassed a lot in lane. However, his B does come with a high crystal ratio (250% if it hits the enemy hero twice). Along with the fact that Crystal Bits give 20 CP compared to Weapon Blades that give 15 WP, it means that you can at least make the enemy laner think twice about going all-in on you. If you think you won't be able to handle the harass, switch out the Crystal Bit for a Book of Eulogies, and sell it later on. Since CP Idris is mostly auto attack based, the Swift Shooter improves his damage early game and can be built into an Alternating Current. Basically, play safe by farming under turret or getting your captain to babysit in lane, poke with your B and stall until mid game.

Mid Game Top

This is the stage of the game where you shine. At this point, you should have completed your first item and have some other item components. It is important to get your Frostburn and at least a Crystal Bit. This gives you the 120 CP needed for your perk. In teamfights, try not to get caught out of position (i.e Stay behind your captain) and kite any heroes that come after you. Use your A before auto attacking them when they come at you. This will maximise the duration of the slow provided by Frostburn. If they try to chain cc you, use your ult to quickly escape. Don't forget to use your B to keep your stamina up, and try to let it hit as many targets as many times as possible. However, don't use your A to try and maximise your B's damage, you need it to escape. Try to get an Alternating Current when possible to greatly bosst your damage and see if you can snowball the game from there.

Late Game Top

Basically, keep doing what you have been doing since early game. Get a Broken Myth as it makes use of your ability to kite and turns it into damage. You will need your Captain's cooperation to help peel for you or chase down enemies. For boots take Journey Boots to improve your overall ability to kite and buy a Crystal Infusion before taking Kraken or if you know a teamfight is going to happen.

Build details Top

CP Idris is interesting because of his perk. His CP path lets his auto attacks apply on-hit effects. This means that they will apply the slow from Frostburn, allowing him to effectively kite. Since only his B does crystal damage, and his auto attacks have quite a high crystal ratio (90%), building an Alternating Current boosts his overall damage per second. The Broken Myth takes advantage of his ability to kite, letting Idris excel at extended team fights. You may sometimes want to replace it with a Shatterglass instead if team fights don't last long. For your fourth item, you may want a Shatterglass for raw damage or perhaps an Eve of Harvest for more sustain. I recommend Journey Boots as it has the highest movement speed buff and the lowest cooldown, boosting your kiting ability. Lastly for defense, it depends on the opposing team. If you find yourself dying often due to high amounts of burst damage, get a Slumbering Husk. Otherwise, just get an Aegis or Metal Jacket, depending on whether the other team does more weapon or crystal damage to you. You may want to swap out your fourth crystal item for a defensive one if you find yourself still too squishy.

Summary Top

To summarise, play defensively until you get 120 CP. After that, work with your Captain to kite in team fights and deal constant damage from mid-range. Remember to watch the opponents' builds and itemize accordingly. Try to stay near your teammates in case you need to ult. And remember, you don't have to stick to this guide completely. Once you become experienced enough, you may think of new ways to synergise with your team that involve other items. This guide is more general and cannot account for every scenario. With that said, I hope this lets you understand CP Idris better, and have fun on the Halcyon Fold.

About the author Top

Hey guys! I'm lolmeep: a tier 6-7 SEA Vainglory player, IGN: lolmeep. I have been playing since early last year and I hope that I can help players better understand the heroes in Vainglory. I'm still new to making guides so if there is anything I can improve on, do let me know in the comments. If there are terms you don't understand, do feel free to ask. If you think this guide helped, be sure to upvote it, so that other players will see this guide. Thanks!

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