MaxMaster03's builds by MaxMaster03

MaxMaster03's builds

By: MaxMaster03
Last Updated: Feb 3, 2017
1 Votes
New Guide
Build 1 of 1

Skaarf

Build: SPITFIRE SCARF

Ability Path

Fan the Flames
Heroic Perk
Spitfire
1
2
3
4
5
6
7
8
9
10
11
12
Goop
1
2
3
4
5
6
7
8
9
10
11
12
Dragon's Breath
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
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Threat Hero Notes
1
  No Threat
2
SAW Saw weapon power is almost a joke against the SPITFIRE SCARF build. When he is all spun up just stay out of range of his gun and continually nail him with spitfires. When playing against CP saw he can be more of a challenge but be sure to stay out of his suppressing fire and you will be alright.
3
Adagio Adagio should be of little fear when doing the SPITFIRE SCARF build. Just keep your distance and keep poking him with your a ability (spitfire). If he isn't the support 2-3 pokes should be enough to get him to back away.
4
  No Threat
5
Celeste Celeste can be a very big threat especially if she catches you in a stun. However, she is typically very low on health and if you can land a SPITFIRE or 2 it should be enough to make her back away.
5
Taka Take can very easily sneak up on your and burst you down so be careful. Have good positioning around a turrent as to punish her for trying to sneak up on you. If you are with your team you can easily burst her down before she can take you down.
6
  No Threat
7
Petal Petal can be pesky to go up against in a fight as her petals shield her from taking the full damage of your spitfires. What I recommend is spitfire her and then place down a goop right on top of her.
8
Krul If a well built krul catches onto you it can be very hard to get away. Your best chance is to burst him down before he can build up enough stacks. Keep your distance and don't face check any bushes.
9
Glaive Glaive can be your biggest threat. He can run in and nock you right into an enemy trap. At the same time he can lay down some heavy damage... so play smart
10
  No Threat

Farming early game. Top

The hardest part about SCARF for any build is his difficulty in farming early game. In my build, I recommend you starting off with only 1 crystal bit and potions instead of 2. In order to keep up with the opponent's lane, it can be very hard as getting the last hit with scarf requires almost perfect timing. I'd recommend trying to focus on just getting the last hits and throwing a spitfire towards laner to demand your distance. I would not recommend going on the aggressive until you have a least build your shatter glass.

Just sit back and focus on farming.

MID GAME DOMINATION Top

now let's suppose you did an excellent job farming. You're actually ahead of the other laner on last hits. Well, this is where this build is so fun!

Once you reach your overdrive for spitfire and have to build a shattergalss and broken myth, your spitfire ability will do massive damage. Now obviously this build is good because of the spitfire but in order to really excel you need to be landing those spitfires. This can be very challenging because you play far back and have to hit them on the far end range of your spitfire ability.

You will have the power to really push the lane. 2-3 hits from the spitfire and the other laner will back off. Have your teammates get a scout trap in the bush by the opponents tower. Once you get a minion in range of their tower and the shield comes off their tower throw down a goop on their tower and then spitfire it and then back away

Most of the time this damage/ push on the tower will cause their team to come running up but if they don't just rinse and repeat. If they do come running up keep your distance and keep nailing them with spitfires. It works very well to try to keep continual pressure on them as to keep them away but also stack up your broken myth piercing ability.

WHY NO EVE of HARVEST Top

Now most scarf builds I come across have an eve of harvest so why doesn't this one?

Ok, what is the benefits/drawbacks of having an eve of harvest in your scarf build?
Benefits..........
A) it helps keeps your health pretty full when farming.
B) it gives you some life steal in battles.
C) it gives you some more energy regen
drawbacks.........
A) Much less damage.
B) Eve of harvest life steal doesn't really help that much in battle and your best bet for survival is to burst them down and not to expect a long drawn out fight with like Krul or someone.
C) less energy (with just the halcyon chargers energy can get pretty tight but it should last long enough to make it through a long drawn out fight.

Now the damage difference between an eve of harvest and a shatterglass is substantial. Any healing you would have gotten from the lifesteal can be compensated by caring around the potions although it can be a pain to some.

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