The Nightmare by XxReDeadxX

The Nightmare

By: XxReDeadxX
Last Updated: Nov 15, 2016
2 Votes
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Build 1 of 1

Krul

Build: The Undying Carry

Ability Path

Shadows Empower Me
Heroic Perk
Dead Man's Rush
1
2
3
4
5
6
7
8
9
10
11
12
Spectral Smite
1
2
3
4
5
6
7
8
9
10
11
12
From Hell's Heart
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

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Threat Hero Notes
1
  No Threat
2
Phinn Slow, easy to build stacks, bonesaw just kills him, especially is you have a breaking point to go with it
3
Fortress Same as phinn, though it is easier to kill, a good build may leave you with some descent damage
3
Rona Roma is rarely ever a problem, don't hesitate to stun her when she uses her ult tho, that can make her survive much longer
3
Adagio An easy kill, unless he goes full wp
4
Glaive Not too difficult on their own, but paired up with a Catherine or a Joule, they can be deadly
4
Krul May the better build (this one, obviously :P) win
4
Reim Short range, so easy to catch up to. Just look out for his ult and fortified health.
4
Ardan A bit of a pest early game, since you're weak when starting of, but easier mid-late game. Just watch out for his ult trapping you.
5
Blackfeather Not too bad on his own, but if he has a decent build and a warrior/tank like cath or glaive around, just run. Engage when he's alone, or you have a teammate.
5
Koshka Watch out for hit and run tactics. Build aegis to counter her burst damage and ult.
5
Catherine Can be deadly when paired up with a good carry. Always target the carry first.
5
SAW Most saws are useless, only putting him at this danger because of his kiting ability. However, he can't rush out of battle, so just use ur ult to make him loose his spin up stacks, then he's an easy kill.
6
Celeste Normally able to kite you, but you can catch up to her with your boots easily. Then she's no problem
6
Petal Always concentrate on her, not her minions, and use dead man's rush/aegis to save yourself from her ult. She can get quite slippery, so be careful.
7
Joule Pesky kiter, try to avoid engaging her alone.
7
Taka See Koshka. Only thing is he's much more dangerous. Never initiate, wait for him to x-retsu, then take him out asap. If he uses his b to dissapear, use you're ult in his general direction/the direction he'lol try to escape from, and you'll most probably hit and stun him (they're very predictable)
8
Ozo Huge, huge threat when with ardan, and dangerous on his own too. Always take him down first unless a kiter joins the fight.
9
Skaarf Dangerous. Always target first.
9
Skye See skaarf.
9
Vox See skaarf.
10
Ringo Always, always take out first. Huge threat, but quite squishy.
10
Kestrel Probably your biggest threat, until you build the full build. Shadows empower me for slow, dead man's rush, stun, smite, move on.

Playing this build Top

It is suggested that you already know how to play Krul well, but here's the basics :-

Always try to have someone like an Ardan or Catherine around, and let them initiate battles, unless it's against a single enemy, or two melees.
Always wait in the brush before initiating - remember that he's a jungler, his job is to gank laners and unsuspecting foes. Shadows Empower Me is a great benefit, giving you a big boost of speed and substantially slowing the enemy, allowing you to build stacks.
Don't use Dead Man's Rush whenever possible. You can use it after Shadows Empower Me but then save is for chases after that. Also use it as a makeshift aegis to greatly reduce damage from many ults.
Always wait for large stacks on Spectral Smite , unless the enemy is trying to get away and you need to finish him/leave huge damage and force retreat
Never hesitate to use your ult. The cooldown may seem long, but it's not like teamfights/chases break out every 30 seconds. That stun may save your life. Also, if you're a pro, try to boomerang it, damage and stun becomes huge.

Items Top

Many Krullers will probably be questioning by build right now, saying "where the hell is the shiversteel?" Or "breaking point after the 1.14 nerf? Why?". Scroll down and you'll find out. I've found this build much more effective than the Juggernaut Build, and I've consistently been getting at least a 3:1 k/d ratio, not counting assists. Even when I lose a battle, I'd have atleast a 2:1 ratio.


Core:-


Sorrowblade

The main item of this build. It'll help you deal huge damage to anybody without a metal jacket, and it'll make kiters much easier to deal with. Should be your first 3rd level item.


Bonesaw

Your main counter to tanks, just shredding their armour and making Sorrowblade more effective. Also, it greatly increases your attack speed, so Spectral Smite stacks much faster. Should be the 5th 3rd level item you should go for.


Serpent Mask

An underrated item on Krul. Many would say that his Spectral Smite stacks keep Krul going anyways, but that's not necessarily true. Krul is very susceptible to ambushes. So, combined with the power of Sorrowblade and your attack speed items, this makes you indestructible. Should be your 3rd 3rd level item.


Tornado Trigger

Your standard stuff. Get it if you need more atk speed, such as against a krul



Other Items:-


Metal Jacket OR Aegis

Your only defensive item, so make it your 2nd 3rd level item. Use Atlas Pauldron , Crucible or Fountain of Renewal or something like that if ur more comfortable with those.

Atlas Pauldron

If you're against a krul, this is a must.


Journey Boots

Your only chasing items, make them count. Also very useful from running away when you're really low on health. Many people probably hate this build because I've not put in Shiversteel or Warhorn , but the truth is, you don't need them. The boots itself will help you deliver one hit just before your Spectral Smite stacks disappear, plus you have Shodows Empower Me to gank and slow retreating enemies in the lane and Dead Man's Rush to catch up to a certain distance and deal damage plus slow them a bit for a short duration. And, as mentioned before, you can always use From Hell's Heart to damage and stun enemies. Hell, I've even prevented takas from escaping several times by throwing hellrazor in the direction he probably hopes to escape from when he disappears. Take it as your 4th 3rd level item.



Lastly, never forget to get Weapon Infusion when you're done with the core!

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