The Tactical Taka by Latula

The Tactical Taka

By: Latula
Last Updated: Feb 15, 2017
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Build 1 of 1

Taka

Build: Crystal Build

Ability Path

House Kamuha
Heroic Perk
Kaiten
1
2
3
4
5
6
7
8
9
10
11
12
Kaku
1
2
3
4
5
6
7
8
9
10
11
12
X-Retsu
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
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Threat Hero Notes
1
Celeste Be fast and never let her first skill hit you.
1
Ringo
1
Skaarf
2
Krul He can be tedious to deal with but you can easily kill him with the X-Retsu and kaiten combination.
2
Samuel
3
Kestrel Kestrel is never a threat to you unless you kill her first.
4
Koshka Never a threat unless she hit her combo to you. But always have your captain and you pressure her when going up against her. Like stealing her monsters at an early level. But be cautious when doing this since the Carry will most likely be behind you.
5
Catherine
5
Lance
5
Ardan
5
Fortress
5
Adagio
5
Lyra
6
Reim Reim? It really just depends on how good he is when he is going up against you. But he is quite tedious to deal with alone.
6
Phinn
7
Flicker
8
SAW Yes sure you might say when you finish this build "But I easily killed him.Ur wrong" but hear me out he is a threat to you especially when he sees you. But it depends on how good the SAW is. Or how the Captain will help SAW.
8
Petal Never face her alone and strike when you are in a team fight. Kill her first before the munions kill you.
9
Idris Oh dear me. Do not get me even started on Idris. But the main key with him is to attack him when he's, around half or is about to escape with little bit of health. Or when you have your team behind you.
10
Alpha Never ever fight her alone or else you will rage quit. Alpha is the biggest threat to you next to SAW and Idris.

Cooldown Top

You might be wondering as to why I don't have Aftershock in this build. It's because you might want to have your Kaku and X-Retsu with the lowest cool down. The combination Clockwork and Halycon Charger has it. But remember you can always swap your defenses out for Aftershock if you're a gutsy Taka.

The Kaku Strategy Top

So the Kaku strategy is quite simple. You go into a sort of circular motion while in Kaku.

Like let's say you are going up a SAW and you are half a health. You use Kaku and like do a crescent movement. This tactic is also good in one on one battles, when you have low health go Kaku and make the enemy THINK you are escaping. But turn and go back to the enemy and use X-Retsu or Kaiten on them.

Captains Top

I have my fair share of ups and downs with Captains of the game as they often are tedious and more of an ANNOYANCES. Than the actual Junglers themselves.

They put Scout Trap everywhere to counter me. But I suggest buying a Flare or while in Kaku move around the bush or where you are. To see if it has any Scout Trap never advance if you get hit by them. Because your position is shown just fool around until the effect subsides.

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