Angry's "Savage Ozo" [Lane/Jungle] by Angryhelm

Angry's "Savage Ozo" [Lane/Jungle]

By: Angryhelm
Last Updated: Feb 27, 2016
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Build 1 of 2

Ozo

Build: Savage Ozo (Weapon Power)

Ability Path

Carnie Luck
Heroic Perk
Three-Ring Circus
1
2
3
4
5
6
7
8
9
10
11
12
Acrobounce
1
2
3
4
5
6
7
8
9
10
11
12
Bangarang
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Celeste Very squishy, focus her first in teamfights, she shouldn't be a problem after a couple of hits from Three-Ring Circus.
2
Petal Petal... Petal can either be really weak or really strong. A crystal Petal can easily kill you with her ultimate, but other than that, minimum skill level to defeat.
3
Adagio Quite squishy for a support, easily taken down if the carries are killed first.
4
Kestrel Kestrel is just another squishy ranged attacker, focus her first and move on. Don't be afraid to 1v1 her.
4
Skaarf He's a great laner, able to shoot powerful fireballs and slow you with his B ability. Easy to kill, just do it fast.
5
Fortress If he is building tank, try not to 1v1, as he can be initiating a gank. If going weapon or crystal, he can be killed.
5
Koshka She can be a very powerful foe if she is fed. She can't take much damage though, so take her out quickly.
5
Ozo Haha, it's really just based on skill if you go against another Ozo. Try to avoid his bursty Three-Ring Circus, after that, use yours.
5
Rona If you encounter a Rona, stay behind the fight until you can take her down with ease, she might use her ultimate, so use yours when she does, which will stun her. If she's by herself, go ahead and go for it, you have lifesteal. Just avoid her ult.
6
Catherine Usually played as a tank, don't attack her first. Be cautious of her stun, as it can really mess you up.
6
Joule Avoid her Rocket Leap, and then focus her, there isn't much she can do after that.
6
Skye Skye is another good laner, she might try to push you out, but your teammates should help you. If you're jungling, won't be a problem, she has no turrets.
6
Vox He's squishy, but don't let him burst you down, try to avoid until he uses his burst on a different ally, then make your move.
7
Ardan Ardan is very tough, do not focus him in teamfights, it's exactly what he wants you to do. If encountered in the jungle alone, beware of him initiating a gank.
7
Glaive Glaive isn't too much of a threat, unless he is played as tank. Without many defense items, he can be killed with ease, though his ability to knock you into a fatal position and stun you is quite deadly.
7
Reim Reim is basically a mage version of Krul. His abilities give him fortified health, making him quite hard to 1v1. Try to kill him first in teamfights, he can deal a lot of damage if you let him.
8
Blackfeather Able to regain health quickly in battles, try to have a teammate help you instead of 1v1ing.
8
Phinn Try to avoid going against Phinn, as he can sustain tons of damage and deal a lot on his own. Never focus him instead of others in teamfights.
8
Ringo If you are laning against a Ringo, beware of his ranged attacks, he will most likely take advantage of your close range and try to push you out of lane. Just wait until he pushes too far forward, Acrobounce from the bushes, and unleash all three attacks of Three-Ring Circus on him. It should kill him, and you can farm safely. It's no challenge to kill him, but do it quickly.
8
Taka Taka can destroy your entire life within 5 seconds, and you won't even see him coming. If going against a Taka, I have two tips: Lane: Don't push too far, Taka WILL come up. Jungle: Always have a roamer to guard you.
9
SAW SAW is a lane beast. Don't get too close or he will burst you down with his heroic perk. If laning, try to ping teammates for help, and burst him down.
10
Krul Krul is a formidable foe, able to deal and take damage rapidly. Only gank him, and always use Three-Ring Circus to burst him down.

Ozo

Build: Savage Ozo (Crystal Power)

Ability Path

Carnie Luck
Heroic Perk
Three-Ring Circus
1
2
3
4
5
6
7
8
9
10
11
12
Acrobounce
1
2
3
4
5
6
7
8
9
10
11
12
Bangarang
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Celeste Very squishy, focus her first in teamfights, she shouldn't be a problem after a couple of hits from Three-Ring Circus.
2
Petal Petal... Petal can either be really weak or really strong. A crystal Petal can easily kill you with her ultimate, but other than that, minimum skill level to defeat.
3
Adagio Quite squishy for a support, easily taken down if the carries are killed first.
4
Kestrel Kestrel is just another squishy ranged attacker, focus her first and move on. Don't be afraid to 1v1 her.
4
Skaarf He's a great laner, able to shoot powerful fireballs and slow you with his B ability. Easy to kill, just do it fast.
5
Fortress If he is building tank, try not to 1v1, as he can be initiating a gank. If going weapon or crystal, he can be killed.
5
Koshka She can be a very powerful foe if she is fed. She can't take much damage though, so take her out quickly.
5
Ozo Haha, it's really just based on skill if you go against another Ozo. Try to avoid his bursty Three-Ring Circus, after that, use yours.
5
Rona If you encounter a Rona, stay behind the fight until you can take her down with ease, she might use her ultimate, so use yours when she does, which will stun her. If she's by herself, go ahead and go for it, you have lifesteal. Just avoid her ult.
6
Catherine Usually played as a tank, don't attack her first. Be cautious of her stun, as it can really mess you up.
6
Joule Avoid her Rocket Leap, and then focus her, there isn't much she can do after that.
6
Skye Skye is another good laner, she might try to push you out, but your teammates should help you. If you're jungling, won't be a problem, she has no turrets.
6
Vox He's squishy, but don't let him burst you down, try to avoid until he uses his burst on a different ally, then make your move.
7
Ardan Ardan is very tough, do not focus him in teamfights, it's exactly what he wants you to do. If encountered in the jungle alone, beware of him initiating a gank.
7
Glaive Glaive isn't too much of a threat, unless he is played as tank. Without many defense items, he can be killed with ease, though his ability to knock you into a fatal position and stun you is quite deadly.
7
Reim Reim is basically a mage version of Krul. His abilities give him fortified health, making him quite hard to 1v1. Try to kill him first in teamfights, he can deal a lot of damage if you let him.
8
Blackfeather Able to regain health quickly in battles, try to have a teammate help you instead of 1v1ing.
8
Phinn Try to avoid going against Phinn, as he can sustain tons of damage and deal a lot on his own. Never focus him instead of others in teamfights.
8
Ringo If you are laning against a Ringo, beware of his ranged attacks, he will most likely take advantage of your close range and try to push you out of lane. Just wait until he pushes too far forward, Acrobounce from the bushes, and unleash all three attacks of Three-Ring Circus on him. It should kill him, and you can farm safely. It's no challenge to kill him, but do it quickly.
8
Taka Taka can destroy your entire life within 5 seconds, and you won't even see him coming. If going against a Taka, I have two tips: Lane: Don't push too far, Taka WILL come up. Jungle: Always have a roamer to guard you.
9
SAW SAW is a lane beast. Don't get too close or he will burst you down with his heroic perk. If laning, try to ping teammates for help, and burst him down.
10
Krul Krul is a formidable foe, able to deal and take damage rapidly. Only gank him, and always use Three-Ring Circus to burst him down.

Introduction to Ozo Top

Ozo





Difficulty: Medium | Position: Jungle | Role: Warrior

Description



A carnival monkey never lets silly things like danger and fear keep him from having a good time. Ozo runs straight into chaotic fights, bounces off heads and delivers big time area-of-effect damage with his razor-sharp ring. Build some defense items to keep Ozo in combat, and look for combinations of nearby enemies to maximize Ozo's damage.

Heroic Perk



Carnie Luck



Ozo receives 10%-30% additional healing, barrier and fortified health from all sources. (This does not affect health regeneration.)

Stats



Level 1-12

Health: 780-1825
Energy: 350-650
Armor: 20-86
Shield: 20-86

Weapon: 80-157
Atk Speed: 100%-136%
Range: 1.7
Move Speed: 3.3

Abilities Top

Three-Ring Circus



Ozo performs a three-hit combo with his ring. Each part of the combo is a separate tap within a 5-second window.

First hit: Ozo thrusts his ring forward, damaging the target and other enemies in front of him.
Second hit: Ozo dashes through his target and deals damage.
Final hit: Ozo spins, damaging all nearby enemies.

Each hit deals weapon damage and triggers basic-attack effects. Ozo heals for each enemy damaged by any of these hits, with hero damage granting a greater heal.

Acrobounce



Ozo hops onto the head of a nearby target (enemy, ally or creature), slowing it by 60% and damaging it. While Ozo is airborne, quickly tap a nearby target to bounce off one head to the other. Three hops maximum. The final hop deals increased damage. If Ozo hops at least twice, he’ll get a burst of move speed. Reduced crystal scaling vs. minions.

Bangarang



Ozo charges up before tumbling to a targeted enemy hero. If he reaches the target within 1 second, he deals damage, stuns for 0.5 seconds and flips the target over his ring to behind him. While tumbling, Ozo will knock aside and deal reduced damage to all other enemies in his path.

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