Owch, It Burns So Good. by EvilAndre

Owch, It Burns So Good.

By: EvilAndre
Last Updated: Dec 9, 2014
4 Votes
New Guide
Build 1 of 1

Skaarf

Build: Crystal Fire

Ability Path

Fan the Flames
Heroic Perk
Spitfire
1
2
3
4
5
6
7
8
9
10
11
12
Goop
1
2
3
4
5
6
7
8
9
10
11
12
Dragon's Breath
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

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Threat Hero Notes
1
SAW Skaarf is a pretty strong hard-counter to saw. Skaarf forces SAW to build crystal/tanky or have someone there to body block Skaarf's "Spitfire". Otherwise, once he's spun up, he'll have a really hard time escaping a flaming pool of Goop.
2
Joule Joule can be a problem if she focuses entirely on Skaarf and spending all her items and abilities to harass him but she generally has a hard time against Skaarf due to his ability to sit under the safety of his turret.
3
  No Threat
4
Catherine Catherine can make laning a nightmare for Skaarf by farming stuns on him. Fortunately, she cannot kill him and gets countered by "Fan the Flames"
5
Krul Krull is a strange matchup. He has to spend most of his times dodging pools but his "Smite" easily has enough damage to kill Skaarf. Fortunately, Krul is only effective while he is engaged. Skaarf has a pretty easy time zoning Krul out unless Skaarf gets hit by his ult.
5
Skaarf In this mirror match, one skill shot can decide the fight. These fights can be long if each Skaarf has an Eve of Harvest but whoever dodged the most skillshots and was able to avoid being auto-attacked will win. The builds won't play a huge part unless one Skaarf built super tanky.
6
  No Threat
7
Koshka Koshka, like an assassin should, can easily get in and kill Skaarf. If Koshka is in a game Skaarf will need to be extra aware of his positioning.
8
Adagio Adagio can pretty easily negate your harass and chase you down due to his A. Skaarf needs to be careful when engaging Adagio
8
Ringo Crystal Ringo might be the biggest threat since his A->C combo might sometimes kill Skaarf right away. Weapon Ringo can out DPS him if that Weapon Ringo gets the drop on Skaarf. Good positioning is how you win this fight
9
Glaive Glaive is a pretty big threat to Skaarf, He doesn't have any harassing capabilities but can Kill Skaarf in an instant by dumping all his abilities after a well positioned "Afterburn".
10
Petal Petal has a seemingly unfair advantage against Skaarf in the form of seeds and Munions. Petal's seeds and Munions will block Skaarf's "Spitfire" effortlessly. Due to this reason, Skaarf can't kite Petal once she has her Munions up making this an EXTREMELY difficult matchup.
10
Taka It will almost seem like Taka was designed to be Skaarf's counter. If Skaarf is out of position at all, Taka can very easily get a Kill 90% of the time. It's EXTREMELY important to stay alert and aware when facing a Taka. Skaarf's ignited pools will break Taka out of invis.

Crystal Fire Top

Description
Skaarf is really simple and effective skill-shot mage/laner that very effectively counters tanky heroes and also pretty effective at taking objectives (turrets and miners). There are generally two types of play-styles Skaarf has which is, auto-attacking and increasing his Fan the Flames perk and nuking enemy heroes with his Goop -> Spitfire combo. Unfortunately due to his low health, Skaarf has to be extremely aware of his positioning and the potential threat of the enemy team while moving around the map. Outside of learning to land skill-shots, Skaarf needs to practice perfect positioning. There are lots of characters in the game that can punish him with a kill for being out of position. He can be an amazing carry or feed very easily.

Ability Notes
Spitfire
    The fireball will only hit one target.
    First source of fire.
    The fireball will travel through walls.
Goop
    Pools do NOT provide vision.
    Pools of goop can only be lit on ignited by fire from the Skaarf that created it.
    Spitfire can hit things behind a pool of goop but will still ignite it the moment it makes contact.
Dragon's Breath
    Second source of fire.
    Can be used to get under Catherine's Stormguard.
    Skaarf will not auto-face stationary targets. You will need to manually move him.

Crystal Fire Top

Description
This build is designed to work around Eve of Harvest. Skaarf can be surprisingly survivable in fights due to his multiple sources of crystal damage that crystal vamp can work with. Unfortunately for Skaarf, Eve of Harvest does not grant crystal vamp off damage dealt to turrets. So while he is spending his abilities on objectives, he will be temporarily vulnerable afterwards. Aside from his vulnerability while over extending, Skaarf has a HUGE amount of control in the lane. Offensively, he can prevent and punish a lot of needless harassment. He forces heroes to commit to an engagement or take more damage than they expected while running away from Skaarf. Enemy heroes in lane will want to keep the minions between them and Skaarf. That said, he can use this to his advantage and force heroes to position themselves closer to bushes they may not want to be near. I recommend maxing Goop first since it offers the most utility over all. He only needs one point in Spitfire to be able to do his B -> A combo. I use Dragon's Breath mainly to vamp and deal AOE damage in team fights. Outside of that Skaarf's ult is a tough one to master. The trick to this build is focusing on good Goop combos and placement. The burst damage and tick burn it offers is the key to victory.

Basic Plan of Action
Initiating
    Always stay at max range.
    Ensure they are on fire before using your B.
    Use your B in places that will slow enemy heroes from joining a team fight.
Team Fights
    Try and stay close enough to the enemy tank to auto-attack them and increase the Fan the Flames perk.
    Punish the enemy team for fighting too close together with Goop or Dragon Breath.
    Try to stand in your own Goop to defend yourself against melee heroes.
    Kite people with with Spitfire and not your auto-attacks.
Pro Tip
    It is possible to do A -> B combos, which is quicker than B -> A combos.
    Skaarf can leave burning pools of goop over jungle camps and miners to heal up.

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