Skaarfing 101 (power lvl will be over 9000) by DaKillStealer

Skaarfing 101 (power lvl will be over 9000)

By: DaKillStealer
Last Updated: Feb 4, 2017
0 Votes
Rating Pending
Build 1 of 2

Skaarf

Build: Original Gankstar Late Game Skaarf...

Ability Path

Fan the Flames
Heroic Perk
Spitfire
1
2
3
4
5
6
7
8
9
10
11
12
Goop
1
2
3
4
5
6
7
8
9
10
11
12
Dragon Breath
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
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Threat Hero Notes
1
Baron Who is this??? Never seen him being played.
2
Ardan Reflex block Gauntlet. NO THREAT
2
Joule Walk out of beam and reflex block jump, EZ life NO THREAT
2
Reim Reflex block the stun and he will not be able to catch up. NO THREAT
2
SAW Too slow to do anything, poke form afar NO THREAT
3
Krul Reflex block stun and bboots if he comes from a bush. NOT REALLY A THREAT
3
Ozo Reflex block Bangarang and stay out of range of leap. EARLY THREAT(ish)
4
Alpha Do not get slowed, otherwise ez life(do not get hit by ult either).EARLY TO MID THREAT(unless you are good and dodge then NO THREAT.
4
Celeste It is the long battle of the mages, so who wins. Skaarf. More range, more damage(arguable but Skaarf ulti is just insane, and goop does more than Core Collapse, actually only Heliogenisis and Spitfire are arguable) only a bit less mobility/ escaping(Celeste has Core Collapse to stun chasers). So yeah EARLY TO MID THREAT(cause Skaarf is complete shit early, and meh mid)
4
Fortress Have not seen him being played in like, 2 patches, no jk but not really a threat, BUT MAKE SURE TO STAY OUT OF RANGE OF THE LEAPY THINGY. LEAPY THINGY THREAT
4
Phinn Reflex block the drag and you are set NO THREAT
4
Ringo Poke him from afar, but be careful because he can dodge then try killing you. ONLY A THREAT IF HE CAN HIT YOU
5
Adagio You outrange him so try to poke him. If he boots to you there is probably a gank(maybe not but still) use your boots to run away. His late game is... worst than yours. EARLY TO MID THREAT
5
Lyra Watch out for teleportation and reflex block the snare and boots out. EARLY TO EARLY MID THREAT
5
Petal Spitfire will melt munions and goop will as well. Try to kill munions before they explode. EARLY TO MID THREAT
5
Rona Boots around the crater thing and kite her THREAT IF SHE LANDS THE CRATER ON YOU
5
Samuel Range is about same, but you do have a bit more, so try to poke him from afar, do not get hit by the two shots and ult him in big teamfights ONLY A THREAT IF HE CAN HIT YOU
5
Skaarf Depends on skill, will probably max B though HIGHER SKILL THREAT
6
Gwen Much stronger early game, stay on your side and dont try to basic attack to deal extra damage with FAN THE FLAMES(which i am going to call FTF) as she will Auto Attack you(AA) which deals more damage. Your stronger late game. EARLY TO MID THREAT
6
Idris 1. Do not get hit by Chakram 2. Stay out of range of ulti 3. Do not let him get close by using dash thingy and stay far away EARLY TO MID AND EARLY LATE GAME(EARLY LATE GAME IS AROUND 20 TO 23 MIN) THREAT
7
Blackfeather Do not let him stab you, or poke you, or dashy thingy you, basically, boots the hell outta there, if he does catch up place your goop (on fire) right underneath yourself so he has to stand in it. MID THREAT(late just lifesteal plus kite and he is dead, and he can not stop ulti)
7
Flicker Ask your captain to put scout traps and boots if he slows you. ALL GAME THREAT
7
Kestrel Do not walk into invis trap and try to not get hit by glimmershots. Ask captain to place scout taps and flares(contraption)
7
Vox Vox can dash a lot so he will dodge a lot, focus him with ult and do not get hit by bounces. ALL GAME THREAT
8
Glaive PLZ stay away from the enemy brush, he will afterburn and kill you, so always stay at the top of the lane and on your side. EARLY TO MID THREAT(late game you can reflex block, but in mid game reflex block might be more important for big teamfights)
8
Lance Watch out for the impale and stay away from walls so you do not get stunned. ALL GAME THREAT
8
Skye Can easily dodge spitfire so kill her with ult, reflex block if the stun is about to hit you, try not to get hit by her AA as she will dash to you. ONLY A THREAT IF HE CAN HIT YOU(WHICH IS OFTEN)
9
Koshka OH GOD NOOOOOOO. I hate Koshka. She just leaps at you then spinny thingys you and BAM she has 2 extra move speed. Oh and did I forget the stun. At least its easily blockable. JUST A THREAT ALL THE TIME
10
Catherine CATHERINE!!! Your worst enemy. The best you can do is reflex block the stun(NOT THE SILENCE) as the stun will stop your ulti. Hope that your captain(IT IS A SUPPORT/ROAM, WHYYYYYYYYYY SEMC) blocks the silence. ALWAYS A FRICKING THREAT
10
Taka WP taka is meh, but cp taka will deal so much damage, ask captain for contraption and boots after he x retsus THREAT AFTER REACHING LVL 6

Skaarf

Build: Percent Health DMG OP

Ability Path

Fan the Flames
Heroic Perk
Spitfire
1
2
3
4
5
6
7
8
9
10
11
12
Goop
1
2
3
4
5
6
7
8
9
10
11
12
Dragon Breath
1
2
3
4
5
6
7
8
9
10
11
12

Ability Overview Top

These are Skaarfz abilities


Spitfire
Go to ability. Super spamable late game and do tons of damage. Early game use to kill big minions by using spitfire and then basic attacking(for max health dmg).

Goop
Slow down enemies that are chasing without it on fire. Set it on fire for extra damage. It is that simple.

Ulti(DRAGON'S BREATH)
This alongside spitfire are what make Skaarf shine in late game. Activate after gettin either 4 or 5 stacks of BM(Broken Myth) and watch all of your opponents burn to death. Remember to reflex block stuns while channeling and while it is active.

HOW TO PLAY(OG Late Game Skaarf (DaKillStealer Special) Build) Top

One of the most important things to remember is ALWAYS BLOCK THE STUNS WHILE YOU ACTIVATE ULTI. Skaarfs ulti has one of the highest damage pontentials in the game, if it goes fully through. The special interaction also helps teamates catch up to enemies and slows enemies coming to you. Spitfire is less complicated as it is just 1.Predict where they go 2.Aim there and 3.FIRE. Goop is just place down to slow intruders and set on fire if enemies are there. I call it DaKillStealer special because I max ult, most people(that I have seen play) max B, yeah that’s why.

HOW TO PLAY(Percent Health DMG OP Build) Top

AA when enemies are on fire and set goop on fire whenever you can. It’s that simple. Almost nobody expects this because it is not as good as other builds for Skaarf but it is very fun to play with and if played well, is actually somewhat strong.(THREATS ARE SAME FOR THIS BUILD AS THEY ARE IN THE OTHER BUILD)

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