Snipe noobs from across the map! by NatsuIsEND

Snipe noobs from across the map!

By: NatsuIsEND
Last Updated: Nov 9, 2015
1 Votes
Rating Pending
Build 1 of 1

Celeste

Build: Snipe build! (1.10)

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
0
Ringo Painful to go against levels 1-7 but once you are level 8, your A Ability has a much farther range. Keep distance. WP ringo is more dangerous to you in my opinion.
1
  No Threat
2
  No Threat
3
Petal Pff. Just combow with your A , B , A for a quick death.
3
SAW Meh. Hurts early game. Late game you own him.
4
Adagio He isnt really a threat. Just plain annoying
4
Skye Meh.
5
Celeste Depends on build and player.
6
Skaarf He can poke farther than you. Other than that, no threat (watch out for goop which slows you)
6
Vox Annoying with his A ability. Doge left, dodge right. Try to do the combo that i said before, A , B, A. I will explain why later.
7
Ardan Gauntlet is annoying! As it doesn't let you move farther away. Unless u reflex block (or aeigis or crucible, etc.)
7
Catherine Stuns are your enemy (so are slows). DO NOT tyr to hit her when she has stormguard activated, stun her, then wait.
7
Fortress Easily closes the range that is your advantage. If they are good be very very careful.
7
Phinn If he anchors you in, and they have a krul, or any other hero that needs to be sticky, you are so dead.
8
Krul Stun is dangerous, but othrwise thisguy needs to be sticky, with your frostburn, and boots, you can go farther.
8
Taka Your A gives you vision, Taka needs stealth, use that to your advantage. :)
9
Glaive Afterburn, and just enormous damage snipe when possible
9
Joule Her jump just hurts (stun) and thunderstrike will burn you down very quickly.
9
Rona With her A she can close the distance, ULT isnt dangerous unless trapped. Stun her if you can.
10
Koshka Damn. She's just inescapable, and stun HURTS. For assasins like her use "heliogenesis" for vision.

Start Top

Bettery. For obvious reasons, ENERGY. Keep distance, maybe buy some flares if you keep getting ganked, as your A ability doesnt have that much range atm.

5 min. Mark. Top

If you last hit correctly, you should have enough gold to get a clockwork, crucial for this build (will explain in later chapter). Start building towards a Frostburn.

7-8 minute mark. Top

You should have Both Clockwork and Frostburn now. This is when I usually do, as clockwork and frostburn arent that expensive. Work towards broken myth. You use clockwork to regen energy, and you litterally **** stars out so quickly. Use frostburn to slow enemies, keep distance. Check bushes, at 8-9 minutes you should have overdrived ur A ability already. This helps.

10 minute mark. Top

Clockwork, frostburn, and almost have broken myth. CHECK BUSHES WITH A ABILITY. Stun ults if possible

12-15 minute mark. Top

Clockwork, frostburn, Broken myth, AT LEAST tier 1 boots. (Good if u have tier 2/3) work towards shatter glass, maybe get a defensive item.

Kraken-20 Top

You should have almost full build. Clockwork, frostburn, broken myth, shatterglass, boots, defensive item, and infusions.

Extra/Explanation/Strats Top

Clockwork - Energy regen and ability spam.
Frostburn - Helps keep distance, extra crystal power
Broken Myth - only thing broken is the build, at around 3-6 stacks I was starting to take out 1/4 to 1/6 of the enemies health
Shatterglass - Shatter their health bar, increases slow from frostburn, and tons of damage. Lol.
Boots - Obvious. Speed, and helps with keeping distance
Defensive Item of choice- instead of being a glass cannon, be a bulletproof glass cannon, you dont die as easily.

OP_STRATS

Here's that "A,B,A" thing I was talking about:
A = heliogenesis
B = core collapse
First heliogenesis will slow because of your frostburn. This will make it easier to land your Stun. Then stun as near to the leftover star from heliogenesis as possible, use Heliogenesis again. SUPERNOVA! And they should be dead, half dead, crippled, etc.

When trapped in say a gauntlet, or cornered, try to use the OP_STRAT shown above. It should work. ^_^
When in the middle of a battle keep your distance, concentrate the damage dealers. If someone attempts to attack you, stun em. Build up enough BM (broken myth) stacks then ult 'em.

Here's a story. First I built up my BM stacks from a fight beforehand. A taka (dont worry i will not say the name, but you know who you are once I say my IGN) escaped, he was attacking the kraken we just won over them. Across the map I ulted. The Taka was about 1/2 health. 4 or 5 stars hit him, including the main penetrating star (which continued to hit the ringo behind knocking the ringo down in health a little), the taka died. In the end the kraken got all but one turret.

You coupd still use your ULT in a teamfight, as when the enemies are clumped, they all get damaged as "Solar Storm" (her ult) does AOE damage, like the rest of her abilities.

Snipe across the map if your allies are fighting with 2/3 enemies,

Note: This build has no sustain, but if you really want sustain (eve of harvest) replace a defensive Item with it. I suggest not to though.

#CelesteIsBAE
good luck!
IGN (in game name): NatsiIsEND

Quick Comment (3) View Comments

You need to log in before commenting.

Quick Comment (3) View Comments

You need to log in before commenting.

VaingloryFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite VG hero’s build and strategy.

Copyright © 2019 VaingloryFire | All Rights Reserved