Bring out your Inner Demons by GarysDisciple

Bring out your Inner Demons

By: GarysDisciple
Last Updated: Jun 17, 2018
3 Votes
Rating Pending
Build 1 of 1

Reza

Build: 5v5 Reza (Assassin and Bruiser)

Ability Path

Firestarter
Heroic Perk
Scorcher
1
2
3
4
5
6
7
8
9
10
11
12
Troublemaker
1
2
3
4
5
6
7
8
9
10
11
12
Netherform Detonator
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
  No Threat
6
  No Threat
7
  No Threat
8
Flicker Generally an annoyance. A good flicker can stop you from getting to the backline with his stun. Good use of Troublemaker will render him useless.
9
  No Threat
10
Krul Don't fight unless your team is present.
10
Baptiste Fight with someone who can deal high enough damage to negate his sustain.
10
Alpha Don't fight unless your team is present.
10
Reim Fight with someone who can deal high enough damage to negate his sustain.
10
Rona Fight with someone who can deal high enough damage to negate her sustain.
10
Catherine Her stun can get you almost instantly deleted. Would recommend aegis + husk.

In Depth Description of Abilities: Top

Reza's heroic perk, Firestarter allows Reza to empower his autoattacks after using an ability. Empowered autos do 20-185 (+115% Crystal Power) Damage. His passive is the reason he gains such a massive power spike after getting

Reza's A ability is scorcher. Using scorcher will shoot a fireball in the intended direction, applying firestarter to the first enemy it encounters. Scorcher does 80-280 (+90% Crystal Power) damage.

Reza's B ability is Troublemaker. Troublemaker dashes in a target direction and applies firestarter to the first enemy reza passes through, it also adds an empowered auto (that isn't from his passive . Troublemaker does 70-190 (+60% Crystal Power) damage and give an empowered auto, which deals 25-125 (+60% Crystal Power) damage AND stacks with Firestarter . This ability has 2 charges and allows reza to dash through walls if he is close to it (allows for legit jukes and playmaking).

Reza's C ability (ult) is Netherform Detonator. Upon casting, Reza disappears, fortifying a portion of his health, and reappearing in a target location, dealing 250-450 (+50% Crystal Power) Damage.

Combos and Must-know Info: Top

Reza is a very powerful burst champion, therefore, he has some very powerful combos.
During Teamfights, his most useful is:
toward backline, Ult the squishiest damage dealer, A them, Auto, at them, Auto.
During Skirmishes or 1v1s:
Poke with , in, Auto, B, Auto, , Auto ( shouldn't be necessary, but if you need to, then , , auto, , auto).

Reza MUST build Aftershock. It is a 100% necessity, as it stacks with both his passive and his B ability.
Reza is primarily an assassin. You should be focusing squishies, then damage dealers in teamfights. Reza easily snowballs off of squishy laners. If someone is overextending, go for a gank.

Reza can be built either assassin or bruiser, choose based on the enemy, but regardless, 45% CDR is a must.

Also, for god sake, do not play Reza anywhere but Jungle and Top.

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