| Threat | 
			Hero | 
			Notes | 
		
																								
					1  | 
					  | 
					Skye | 
					Easily kill if pounced on using A first | 
				
																			
					2  | 
					  | 
					Vox | 
					Can't do excessive damage to you. Shred health with B. | 
				
											
					2  | 
					  | 
					Celeste | 
					Possible stun but very squish. Use A and it should be easy pickings. | 
				
																			
					3  | 
					  | 
					Samuel | 
					You can 1 vs. 1 Samuel, but make sure you are close health.  | 
				
											
					3  | 
					  | 
					Baron | 
					Pinecones will do a number on you if you do not stay alert. Still pretty squish. | 
				
																			
					4  | 
					  | 
					Skaarf | 
					Can become deadly if you are burned and the skaarf has boots. Make sure to keep close and use abilities when you can to defeat a skaarf. Ambushing with A from the brush also works | 
				
											
					4  | 
					  | 
					Petal | 
					Attack Petal herself and shred her quickly and there will be no problem. However, if you tussle with her minions, your health will plummet. | 
				
											
					4  | 
					  | 
					Kestrel | 
					Watch out for her hidden traps. If CP watch for her glimmer shots, and attack when she is low on them. If WP, ambush from the bushes. | 
				
											
					4  | 
					  | 
					Gwen | 
					Can do some damage if she lands her ult. When she uses it, or if the player isn't good, ambush and take her down. | 
				
											
					4  | 
					  | 
					Flicker | 
					Hard to fight up close, so just attack, run a little, and repeat. | 
				
											
					4  | 
					  | 
					Catherine | 
					Possibly can outlast fortress if WP. If not then easy K.O. | 
				
											
					4  | 
					  | 
					Blackfeather | 
					Watch out for ambush. Late game Fortress will wreck. | 
				
											
					4  | 
					  | 
					Baptiste | 
					His CP is very strong so watch out for large pushes. | 
				
											
					4  | 
					  | 
					Ardan | 
					WP he can do some damage, but not really a worry. | 
				
																			
					5  | 
					  | 
					Taka | 
					Can be deadly if he catches you by surprise. If you suspect ambush just use ult | 
				
											
					5  | 
					  | 
					Lyra | 
					Make sure you can take her without any of her abilities getting in the way. Use A if she already used up her B. | 
				
											
					5  | 
					  | 
					Idris | 
					If Idris is CP, try to have a clean stand off. If WP same thing, but make sure you have an upper hand somehow to start. | 
				
											
					5  | 
					  | 
					Adagio | 
					If he arcane fires you, watch out for a lot of damage. Keep distance and then strike when ready. If building utility, try to start chunking away at him. | 
				
																			
					6  | 
					  | 
					Phinn | 
					Hard to shred, and he can stun you for a while. Don't try to solo him. | 
				
											
					6  | 
					  | 
					Ozo | 
					Relatively equal in WP. Hard to fight against CP. | 
				
											
					6  | 
					  | 
					Lance | 
					If WP he can outrange you, but will be an easy takedown with a teammate. Similar to Phinn, to much health to shred. | 
				
											
					6  | 
					  | 
					Joule | 
					Depending on the player, Joule can do damage. Watch out for ranged stuns. | 
				
											
					6  | 
					  | 
					Grumpjaw | 
					Same as Joule, but can possibly end you if he uses his Ult. Fortresses mobility isn't strong enough to run from turrets. | 
				
											
					6  | 
					  | 
					Fortress | 
					CP he can do damage. Try to outlast the other   with fountain of renewal and Crucible | 
				
											
					6  | 
					  | 
					Alpha | 
					CP can fight against Fortress and then use her  Ult reboot. Early game fortress doesn't have enough WP to take her out the first time. | 
				
																			
					7  | 
					  | 
					SAW | 
					Attack only when he has no stacks. Will easily finish you if he has 12 stacks. | 
				
											
					7  | 
					  | 
					Ringo | 
					If he keeps range, Ringo will take you down. Fight with team support or use A and then B right after to take out most of its health. | 
				
																			
					8  | 
					  | 
					Koshka | 
					CP she can surprise and possibly even slightly shred. Koshka has more mobility in you so there is no point in running in a solo fight. | 
				
											
					8  | 
					  | 
					Glaive | 
					Hard to team fight against with his splash damage. Also a good 1 vs. 1, try to stay clear from Glaive | 
				
																			
					9  | 
					  | 
					Rona | 
					Rona will shred you solo. Have allies help and keep your distance from her solo. | 
				
											
					9  | 
					  | 
					Reim | 
					YOU CAN NOT ONE VS. ONE REIM. If you encounter him use your mobility to run and get help. | 
				
																			
					10  | 
					  | 
					Krul | 
					Same as Reim, you can't 1 vs. 1. Krul has more mobility then Reim however, and can stun and slow. Keep your distance even if he has half health. | 
				
						
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