My dont-actually-need-a-shatterglass Celeste. by NetherResonant

My dont-actually-need-a-shatterglass Celeste.

By: NetherResonant
Last Updated: Mar 23, 2015
0 Votes
Rating Pending
Build 1 of 1

Celeste

Build: My Actual CP Celeste

Ability Path

Julia's Light
Heroic Perk
Heliogenesis
1
2
3
4
5
6
7
8
9
10
11
12
Core Collapse
1
2
3
4
5
6
7
8
9
10
11
12
Solar Storm
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
Adagio Im too lazy to fill out threats right now. :P Need to play more with this and figure the threat levels.
6
  No Threat
7
  No Threat
8
  No Threat
9
Koshka The queen of killing things squishy, one of your only hopes is the ability to spam Core Collapse. Use it after she pounces and place it right under your feet.
10
Taka The king of killing things squishy, he is one of your biggest rivals. Be careful in lane as his invis can ignore the vision form your star in the bush.

Again, I am not good at describing this stuff. Top

I can, however, explain my reasons for items. Eve obviously for the energy and heal because your basic attaxks also count. Clockwork for the spam on abilities like the overdriven Core Collapse. Crucible for health, duh. Frostburn is obviously for slowing enemies with a basic attack or Heliogenesis so I can catch up with a Core Collapse. AC is for the even more dangerous basic attacks. Aftershock is for yet again MORE burst on basic attacks, since your abilities are spammable. Shatterglass...you know damn well why. But why is TORNADO TRIGGER here? Well, AC does gove nice attack speed and burst damage, but if you feel that you deal enough damage with what you have, I like tornado trigger because I can stun and slow the enemy and get LOTS more basic attacks off, which are still bursty as hell from AC (if you still wanted it) and from her heroic perk. I prefer to overdrive her Core Collapse, rather than her Heliogenesis because I feel the 10sec cooldown combined with cClockwork makes it very spammable and saves you from chases more than Heliogenesis. But why not overdrive both? Because her ult makes for devastating damage on a stunned foe. If you stun anyone squishy, and have no minions in the way, their health goes from 95% to 30% easily. Really, all the overdrive on Heliogenesis just is extra range. Woopie, it lets you stay farther away from face checking bushes. If you really want to catch up to someone with Frostburn and Heliogenesis so you can stun, get boots.

Quick Comment (4) View Comments

You need to log in before commenting.

Quick Comment (4) View Comments

You need to log in before commenting.

VaingloryFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite VG hero’s build and strategy.

Copyright © 2019 VaingloryFire | All Rights Reserved