Skaarfing Guide by ZeroParty

Skaarfing Guide

By: ZeroParty
Last Updated: May 3, 2016
2 Votes
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Build 1 of 1

Skaarf

Build: Anti-Everything Skaarf

Ability Path

Fan the Flames
Heroic Perk
Spitfire
1
2
3
4
5
6
7
8
9
10
11
12
Goop
1
2
3
4
5
6
7
8
9
10
11
12
Dragon's Breath
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
Krul Skaarf's long range gameplay make krul have a bad time. Just avoid his ultimate and keep spitting fireballs on him.
3
Reim Basically an easy enemy if you can avoid all his A. Other, He won't really be a matter.
3
Phinn Phinn was a slowpoke you know?? You can land as many fireballs as you want. Later, he die. Watch out of his ultimate tho.
4
Rona Same as krul.. but this one is more dangerous.
4
SAW If he has a full spin up, should be easy to land your abbilities, sometimes try to goop and laugh at him for a momment.
4
Ardan Ardan can do nothing basically but watch out for his gauntlet. once you're in, quickly reflex block and get out. trapped is no fun for skaarf.
5
Ringo A mediacore enemy which you can't beat his accuracy for the fireballs. If skaarf A has his ultimate effect, skaarf maybe will be the best hero.
5
Skaarf Dupes of you... whoever has better build/abilities may win. literally.
5
Alpha Revive.. uh you'll hate all her abbilities. though facing her was actually easy.
5
Vox WP Vox can kill you easily, also he can silence and slow you down.
6
Ozo An Ozo can absorb amount of damage you deal and counter just by doing simple thing : Acrobounce>Circus Time. just watch out for incoming circus monkey.
6
Koshka Same as Ozo.. lack of healing power. you might bring some reflex blocks in order to keep you safe from her ultimate while doing yours.
6
Joule Didn't hit by her leap will keep you safe. Avoid her ultimate. She's still a threat becuse of her perk which greatly reduce skaarf' damage.
7
Blackfeather You can laugh on lanefeather but not on junglefeather. he can kill you quickly and keep you from running.
7
Kestrel Can still outrange her, but don't mess up with her B.
7
Celeste Celeste may happen to be you but with less accuracy needs. mostly but can stun. Can shoot comets instead of meteor.
8
Adagio Adagio may be a threat if he's CP/WP. his ultimate will wipe you out in 2 seconds and his skill combination rekt everything without aegis/metal jacket.
8
Fortress Fortress can likely bring a whole team to you taking you out in a few second momentum. be wary and stay off his A range.
8
Petal Petal munions dramatically reduce spitfire's damage. just because of that, you're likely to loose although you can burn her munions with goop.
9
Catherine Her ability to stun and silence is enough to make you suffer all the time.
9
Skye Skye mobility make it hard to land fireballs and her ultimate will kill you in no time. try to avoid using ultimate without having reflex block ready.
9
Glaive Another big threat for you... his afterburn can get him close enough to you and cancel your ultimate also avoid most fireballs you launch. getting close to him = dead.
10
Taka Hi there, i'm taka (you're well dead). no longer explanation needed.
10
Corpus Is it even exist?? uh oh.. once you spot him, just run away.

A Little About Skaarf. Top

As you know, Skaarf is a long-range mage (also the first mage) with abilities to set enemy on fire. Using Skaarf may require you targeting, timing skill and predicting luck. Having all of requirement will allow you to kill enemies without even getting hit.

Skills, and how-to use them. Top

Fan the Flames, Skaarf's Heroic Perk activated by hitting enemy with Spitfire, Dragon's Breath and burning Goops. This perk help Skaarf deal with enemy that have great amount of hit points such as Ardan and Phinn. with Fan the Flames, skaarf able to deal extra 4.5% each stack enemy MAX HP over 3 seconds and refreshed by 2 seconds with every basic attacks you land. Additional 1% damage for each 100 Crystal Power will added to base damage.
Spitfire, your main skill which deal most of damage to enemy. Using this before a fight may help you charge your Broken Myth without being to close to enemy. A Shatterglass help you to deal even more damage. Once you got full stack of Broken Myth and Shatterglass deal ton of damage.

Goop. They say to combo Goop with Spitfire after the 1.7 Update but it actually happen since Skaarf exist in most case, Spitfire+ Goop deal much damage. Goop is a multi-function skill that can slow enemy to help allies chase them OR burn everything standing above with Spitfire combo. Goop can also will be burnt if any of enemy with Fan the Flames effect stands on it. You can also set multiple Goops at a time by maxing it.
Dragon Breath, Most deadly weapon of Skaarf. Dragon's Breath can kill the whole team OR slow enemy while acccelerating allies to prevent escapes or make an escape, when used in correct timing of course. Broken Myth will enermously increase the damage of Dragon's Breath, just make sure the stack is at 3 or more. Additional Shatterglass may work also. Eve of Harvest give you so much health back.

Conclusion :

The Items. Top

Choosing between Shatterglass and Frostburn is a hard decision. I'll likely choose Shatterglass and Shiversteel to fulfill both power, slow and durability. Another Shatterglass will hype out your Spitfire's damage
This help you survive longer, or maybe forever. Dragon's Breath give huge amount of HP while having a full charge of Eve of Harvest. This will also help you to stay a bit longer while dealing damage in close-combat (Use Goop).
The main item that can shred+amplify damage making Spitfire damage like 99999999. Each stack is very effective. Full stack can be deadly. Dragon's Breath on full stack = enemy dead. MUST USE. Try to basic attack whenever stack fall down (it'll fall after 5 seconds out of combat).
Use this to run OR while Dragon's Breathing .-.

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