Strategy and build behind the perfect assassin by MrDylan

Strategy and build behind the perfect assassin

By: MrDylan
Last Updated: May 1, 2015
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Build 1 of 1

Koshka

Build: Power

Ability Path

Bloodrush
Heroic Perk
Pouncy Fun
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Twirly Death
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Yummy Catnip Frenzy
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Threat Meter

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Threat Hero Notes
1
  No Threat
2
Adagio First to target in team battles, try and avoid his ult, but other than that quickly kill this support and finish off the rest
2
Petal Easy to kill and take advantage of the minions she spawns. Allowing pouncing and quick ability cool down. Quickly get rid of to take away regen aura.
3
Skaarf Easy kill, stun when this beast ults. If you can't stun than run as far as possible from the beasts ult.
3
Celeste Easy pickings, avoid ability, nothing hard.
4
Ringo Don't be too afraid he quickly dies if you outp0wer him, try to avoid his increased attack speed skill.
4
Vox Powerful weapon and not fun to chase, other than that he should be a first target in team battles.
5
Glaive Stun and can toss you into enemy's, try not to chase for he will blow you away or worse into a turret.
6
Koshka Beware the stun, it's better to avlid if she has the equipment advantage, but remember she will try to get to you first in battles.
6
Joule Stun scare, but even worse is the ult, avoid ult at all costs but that's about it.
7
SAW Those shots hurt, use the speed advantage to kill run around and beware the slow
7
Taka This assassin can be tough to kill if he gets the first strike, also the invisible ability makes it hard to get that last strike, carry a flair
8
Krul Do not get caught 1v1, run around and use that speed to kill
9
Ardan Beware this tank, you don not want to be caught in his stun shell
9
Catherine Stun beware, and very tanky I would leave her alone
10
  No Threat

How to play smart Top

Ok he's the deal. Early boots, and a mine. That's all you need. Speed is a great asset for you and early it allows you to poke around in the enemy forest. The mine is nice as it protects your ally's. Before the game starts run the the goldmine place the first mine you purchased at the mine, than quickly run to the quick shop and purchase another, by then then the jungle minions have spawned. If your teammate is around and looks as if he will take the lower forest spawns than check around the enemy forest. You may be able to steal some minions as well as bait the enemy into gank. Early forest control will lead to exponential development. Be sure to play safe and not die, just bait and steal as your ally's get stronger while you cut the enemy's gold and exp. But if your ally does not want to forest restrict the team and sets up at the minions closer to your base than simply place the 2nd purchased mine at the bush next to the secret shop. This allows for vision and preemptive team motion to counter gank. Now than after you have placed the strategic mines clear your half of the minions, -2 next to shop and the restoration minion second-. The regeneration boost should fully regenerate both the mana and Heath used up. Next continue towards mid and hide in the bushs until you lvl up. -only takes 2 midions to get that lvl- be patient. Then you will have pounce. Pounce and twirl the opposition hero your speed should allow you to backtrack the enemy all the way to the tower. Once at the tower return to the forest, farm. lvl up, play smart and safe. Possibly venture and steal creeps from the enemy forst. Repeat and help out your team. Remember to get boots, it may seem like a waist but it will give you that extra step on the opposition that allows you to freely creep steal and run back. Also another iteam that will be helpful are flairs. These allow you to cross over the hills and pounce on a enemy while chasing also providing the team with vision. I tend to buy a ton of these thought the game, I find that it helps prevent newcomers, from pushing deep alone. Then they learn faster that if you can't seem them don't go past your half without team or speed advantage, or pure skill if you are some kind of legend.

Early Top

I explained in the previous chapter, mines and speed are critical for the assassination and protection of heros and creeps. Not to mention vision always helps.

Early Core Top

The crystals add the power you need and hour glass is a nice addition as it will reduce your already low cool down abilities. The head adds some health and survivability. These are all precursors to the next item stage. Don't forget the flair to protect yourself from ganks, you will be on the frontline clearing zones and creeps for the team.

PreCore Top

I usually upgrade to the heavy prisms first, giving a huge early att that combines with speed to get in and out of battle quickly, poking is always fun. 2nd I upgrade boots further increasing speed. Then I upgrade the head to reflex. This allows you to tower dive and get that last hit, it will slso provide survivablilty a key to every MOaB. Next I upgrade the hourglass to the chrono, allowing even further reduced ability and some mana regeneration. Finally grab an eclipse prism to prepare for some real damage in the next level build.

Core Top

Now that you have the precore set up, shatter glass or boots should be upgraded next. If your enemy's seems to have caught up with speed I recommend boots than shatter but it is up to you. After shatter grab a battery for increased mana pool and regen as well

PostCore Top

After you get the extra speed and now that you have all this power some life steal would really provide strategic advantage. Eye of harvest will provide this attribute. Clockwork nice next as 50% reduction puts skills down to 6 seconds and as you basic att it reduces cool down 2 seconds, in sum it provides constant ability use, flying around the battleground. If you are quickly getting killed I do recommend getting crucible as soon as you notice your death count rising,-also your teams will love this giving them a shield-. I have left one slot open depending on the other heroes and ally iteams. Armor may be good, more health, but what j like to get is broke myth, allowing armor penetration. Some people may like frotburn but your hero does not reay need it with all the extra speed passives.

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