Everything you need to know about: Glaive, The mercanary beast! by Delta_The_Hunter

Everything you need to know about: Glaive, The mercanary beast!

By: Delta_The_Hunter
Last Updated: May 27, 2015
5 Votes
Build 1 of 2

Glaive

Build: Do you even support?

Ability Path

Hunt the Weak
Heroic Perk
Afterburn
1
2
3
4
5
6
7
8
9
10
11
12
Twisted Stroke
1
2
3
4
5
6
7
8
9
10
11
12
Bloodsong
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
Joule Joules broken. It's stupid and I know how much I hate her but still she can do at least a bit with her "Big Red Button".
2
Ardan Only useful when he has a teammate with him. Also, it's easy to get out of gauntlet with crucible.
3
Catherine Not much of a threat but she is a tank too. Her stun and silence is a bitch as long as her shield. Make sure you attack her last but even if you don't it's ok! Always attack the Mage or sniper first, not the one who you see first like everyone does.
3
Skaarf Easy to avoid ultimate just use afterburner and stun. But she only can be good if she lasts long in a fight so she can get her stacks up on your burn.
4
Petal Same as ringo, just use bookts to avoid minions explosions.
5
Ringo Well depends..... If it's a weopon ringo it's really hard to get away from kite but since you have afterburner you can get out. If it's crystal it would hunt you down with fireball which actually could kill you one shot except..... You have a crucible so only use to block ult! Use fountain if you need to afterwards because he's chasing you down?
6
Koshka She does a lot of damage and her stun sucks! Make sure your jungles is with you so that you can quick take her down and not allow her some extra kill gold.
7
Taka A fox with a box... Enough said on that part. But he is the king of burst like koshk is the queen. He can make you bleed! Literlly... Just avoid unless you have flares to mark him in his box.
8
  No Threat
9
Krul Krul is a nasty man... Well undead man. Thanks to shinkaigan most people use aftershock which now he is extremely hard to kill and he can shred through your crucible.
10
  No Threat

Glaive

Build: It's all about that crit.

Ability Path

Hunt the Weak
Heroic Perk
Afterburn
1
2
3
4
5
6
7
8
9
10
11
12
Twisted Stroke
1
2
3
4
5
6
7
8
9
10
11
12
Bloodsong
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
Show all
Threat Hero Notes
1
  No Threat
2
  No Threat
3
Petal Threats coming later in time
4
  No Threat
5
  No Threat
6
  No Threat
7
  No Threat
8
  No Threat
9
  No Threat
10
  No Threat

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A bit about me



Hey guys I'm an frequent vainglory player and I hope that you stop for some time to read this. I started off loving meelee characters and played glaive, Krul, and Koshka. I started getting bored so I moved over to things like ringo and fox when he came out. I'm usually a damage dealer but when my team needs it even if I'm a petal I'll build support. One quick thing I'm going to say is always try new things because this build could do well with even Catherine. Now I've moved back to playing more defensive protecter and sometimes ringo. My vainglory ING is: Delta_The_Hunter is you ever want to talk or play. Stop by at night for fun mini games and meet new people.

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A story of Glaive



This means war. Glaive is usually thought to be a damage dealer beast who shreds through armor jackets with bonesaw, leaping around with his afterburner, and also hitting every target within a 5 meter range with Twisted stroke and Bloodsong. Now, let's take a different look at him. He is such a good person to have on the team, he is already a tank able to absorb enough damage to live and send it back to the owner! But, what if we made a change and turned him into an even bigger tank? Glaive

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Glaive statistics




Glaive
Attack Type: Melee
Position: Jungle
Role: Warrior

Hit Points (HP)
814 (+112)
HP Regen
2.47 (+0.34)
Energy Points (EP)
220 (+20)
EP Regen
1.47 (+0.13)
Weapon Damage
80 (+6.7)
Attack Speed
1 (+0.012)
Armor
25 (+3.5)
Shield
25 (+3.5)
Attack Range
2.6
Move Speed
3.3

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Support Build



The first thing you want to do when getting in the game is get an iron guard contract, 2 pots, and either a Scout Trap or a Flare. Rush down the shop and but another Flare and see where the enemy is. If they are all coming to middle get your team there and wait to suprise them.

Wait to upgrade twisted stroke of afterburn till you see them.

If they are not coming to middle get twisted stroke and start farming with your jungles. If they are, get afterburner and when one is running away or you need a quick escape hit them around.

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Middle game


By now the deaths you have, if you have any, will be less than early game. You'll be more tanks than anyone except Catherine but you do way more damage. By now if your building right you would have Fountain of Renewal and more tier one things such as Stormguard Banner. If your building aggressive this is about when you get your Blazing Bravo or your Piercing Spear.

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Late Game to End



In the end it really matters about teamwork! If you don't stick together that is one of the reasons you WILL lose. Some of the best things are to go to the shop and keep buying flares. Also, putting scout traps in places where they can't be triggered is an awesome way to keep a track without having to keep using up money. By now your a armor crushing brute or an afterburn-holic. Depends if you build aggressive or Clockwork. Whenever you can poke the enemies and send them back into the deadly hands of your teammates. Even if an enemy glaive hits you back to his team you are a tank so just walk it off and use Fountain of Renewal or use afterburn and get back to your team.

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Last Hitting Creeps



Let your teammate last hit. You may say that you don't get enough money or levels but remember this IS a support build. Let your teammate know that you want to first engage since you are the tank and start hitting. You'll get the bonus gold from getting hit 5 times very fast and also since they buffed the 20% of loot bounty on iron guard to a 30% you can get 1/3 more XP and money which will help you in the end. After getting minions down at least to half health just don't hit and let your teammate take it from there. This is a good way to stay efficient in gold making and staying together.

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Coming later: Crit Glaive

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