[FindMeta] Skaarf HAIL HITTER (DPS/CP-WP) by PajeksanParadise

[FindMeta] Skaarf HAIL HITTER (DPS/CP-WP)

By: PajeksanParadise
Last Updated: Nov 6, 2016
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Skaarf

Build: Skaarf HAIL HITTER!

Ability Path

Fan the Flames
Heroic Perk
Spitfire
1
2
3
4
5
6
7
8
9
10
11
12
Goop
1
2
3
4
5
6
7
8
9
10
11
12
Dragon's Breath
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
Low
High
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Threat Hero Notes
1
Fortress ANY Protector Hero is this build's Lowest Threats. Watch your distance & beat them.
1
Ardan
1
Catherine
1
Lance
1
Phinn
1
Ringo
2
Adagio
3
Lyra
4
Gwen
4
Joule
4
Reim
4
Rona
5
Petal
5
SAW
5
Skye
6
Celeste
6
Skaarf
7
Baron
7
Vox
8
Blackfeather
8
Alpha
8
Glaive
8
Kestrel
8
Samuel
9
Taka ALWAYS bring at least 2 [[Scout Trap]]. Whenever you & your team push tower / gank / stay on bushes, don't forget to put this 2 trap below you, but don't put them too close. Because [[Taka]] will surprise you by using [[X-Retsu]] or [[Kaiten]]. So, after [[Taka]] step on one of your landmine, go use [[Spitfire]] then hit him directly. Or simply (but it's quite hard), bring flare then attack him.
9
Ozo
9
Koshka
10
Krul Make sure you watch your distance. Core defense against Krul is: - [[Atlas Pauldron]] - [[Journey Boots]] or [[War Treads]] or [[Halcyon Chargers]] PLUS one additional [[Sprint Boots]] or [[Travel Boots]] to get away from him (Double Sprint). If Krul catch you, use this step: 1. Let him come (or let him hit you once) 2. Put [[Goop]] underneath you & don't run too far. 3. When he's still on Goop, quickly aim [[Spitfire]] to him and hit him (basic attack) while he's burning. 4. When Krul come closer, be ready to tap [[Atlas Pauldron]], and continue 1vs1.

[1] Level 12 Stats Detail with this meta's Full Equip Top

BASIC STATS
- Health: 1690
- Energy: 714

WEAPON
- Weapon: 198
- Attack Speed: 262%
- Critical %: 60%
- Critical Damage: 90%
- Armor Pierce: 0%
- Weapon Lifesteal: 0%

ABILITY
- Crystal: 130
- Cooldown: 115%
- Shield Pierce: 0%
- Crystal Lifesteal: 0%

[2] Skaarf Skills Breakdown Top

The metapoint is: Skaarf need to hit enemies while they're burning on top of flaming Goop.




1. Burn targets for 5 damage per second for 4 seconds.
2. Basic attacks against burning targets :
"deal 3% (+3% of crystal power) of the target's max health as crystal damage".
3. This damage can crit for 2x.
4. Deals reduced damage to Kraken and structures.




1. Damage: 75/125/175/225/325 (140% Crystal Ratio)
2. Fireball Speed: 9/9.5/10/10.5/11
3. Dmg to Minions: 75/125/175/225/325 (35% Crystal Ratio)




1. Ignite Damage: 80/120/160/200/240 (70% Crystal Ratio)
2. Damage/sec: 60/90/120/150/180 (140% Crystal Ratio)
3. Duration: 8/8/8/8/10
4. Duration on Fire: 4/4/4/4/6




If you need it, use it.

[3] Damage Dealt Top

With this meta, you'll mainly use this step when doing combo:
1. Spitfire
2. Goop
3. Basic Attack
To make it simple, let's call it "1-2-hit"

So, how big the damage is dealt by this build?
Let's check this out:

According to Level 12 Skaarf FE's stat on 1st Chapter;
1. 198 WP
2. 60% crit
3. 90% crit dmg
4. 130 CP
5. 10% shield pierce
.
When using "1-2-hit" combo, to level 12 naked Phinn, you "can" afflict:
1. Spitfire = 325CP + (1.4x130CP) = 325CP + 182CP = 507CP
2. Igniting Goop = 240CP + (0.7x130CP) = 240CP + 221CP = 461CP
3. Goop's DPS (1sec) = 180CP + (1.4x130CP) = 180CP + 182CP = 362CP
4. Basic Attack (once) Fan the Flames = 198WP + [(0.3x1983HP)+(0.3x130CP)] = 198WP + [594.9CP + 39CP] = 198WP & 633.9CP / hit

Soooo, the total damage is:
507CP+461CP+362CP+634CP & 198WP = 1,964CP & 198WP

But, don't forget to add Phinn's armor & shield!
Now, level 12 phinn will have both 86 point of armor & shield.

So, the formula is:
W.DMG dealt = W.DMG/[1+(86/100)] = 198WP/[9.6] = 20.625 WP
C.DMG dealt = C.DMG/[1+(86/100)] = 1,964CP/[9.6] = 204.583333333333 CP


The final result is, when you perform "1-2-hit" Combo on naked Phinn with specification:
- Spitfire hit Phinn directly.
- Goop spawned when Phinn burned by Spitfire, ignite Phinn, and Phinn burned only for one second.
- Skaarf hit Phinn only once.

Skaarf will dealt approximately:
- 1-2 : 204.583333333333 CP
- hit once: 20.625 WP

The damage calculation is just a lazy-fast-count by me:
- Skaarf still have 1 more item slot available.
- Skaarf only threw one Spitfire.
- Phinn only burned by Goop for one second.
- Skaarf only hit Phinn once.
- and many more calculation theories that I don't write.

End Top

The bigger the Health enemy has, the bigger the Skaarf's damage.
The last slot could be filled with any items, or maybe all items. haha!
Remember, all meta/build sometimes won't work without a cooperative teammates.
It's all about how you could conditionally survive & conditionally fight.

Cheers!


note: please give any feedback, will keep updated. :D

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