CP Skye - Mobile Team Killer (4.10) by Playlover1

CP Skye - Mobile Team Killer (4.10)

By: Playlover1
Last Updated: Jan 7, 2020
121 Votes
Build 1 of 1

Skye

Build: CP Skye: Moblie and Dangerous

Ability Path

Target Lock
Heroic Perk
Forward Barrage
1
2
3
4
5
6
7
8
9
10
11
12
Suri Strike
1
2
3
4
5
6
7
8
9
10
11
12
Death From Above
1
2
3
4
5
6
7
8
9
10
11
12

Threat Meter

Threat
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High
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Threat Hero Notes
1
  No Threat
2
Adagio Use mobility to avoid ultimate and you are good to go. She can heal the enemy you are attacking so be prepared to fight for longer than expected. Always pick up a reflex block.
3
Fortress Not a huge threat, can put bleed on you and make it easier for his teammates. Can heal midfight if uses A ability wisely.
4
Ozo Cannot determine where on the threat meter he belongs in. Will update by 2/6 EST (GMT - 5)
5
Ardan Try to avoid gauntlet IF POSSIBLE. Sometimes you just cant avoid it. Reflex block may be helpful to pass the wall.
5
Catherine If suri strike is up, you can try to jump over her and avoid her stun if possible. If not, try kiting her! Your frostburn should defect her speed bonus with stun. Reflex block is nice, too.
5
Petal Still the most under-estimated hero in the game. She deadly with frostburn of her own and ultimate can and will chunk your health down. Eve with fountain and crucible is a great counter!
5
Rona Great with both builds. Pay attention to the build! Counter early game because that is when she is at her best! She cannot get back in the game if she doesn't get fed early game.
5
Phinn He can buff teammates, and he shouldn't be able to stun you if you are far enough away. You should be able to avoid the pull with mobility. Broken Myth is good against this tanky aupport. Always target last in fights.
5
Ozo While observing his potential pre-update, he is capable of a lot, however, not a huge threat to skye's ability. She cannot use suri strike while rooted for mobility, only for damage. Watch out for the Valkyrie activation as well. (Will update this threat next week!)
6
Glaive Great WP potential, atlas or metal jacket is nice, but it depends on where his damage is coming from. Atlas vs. Breaking Point or Tornado Trigger. Or metal jacket vs. Sorrowblade and Tyrants Monocle. Both may be necessary!!!
6
Ringo Try to counterbuild him as early as possible to make sure he can't get fed early-mid game. Just pay attention to what he builds and you are all set.
6
SAW He is good when played correctly. You can stay far away from him, but he will still be able to attack you. Eve and metal jacket is good to counter him.
6
Skye Skye vs. Skye. Always counter build as soon as you can. Broken myth is also a great item to build. Atllas against the Serpent Point build is a good idea.
7
Koshka She can stun you, pounce on you, and kill you with her twirls. Be careful! Take her out first in teamfights. It is also hard to kite unless she has already used abilities. Reflex block for ultimate is always a good option.
7
Skaarf Frostfire (Zekent) will chunk your health down. It might not do much with one, but it will with multiple. Crucible is nice to have against ultimate and fountain to try to negate the damage from it as well. Aegis EVEN WHEN BUILDING BROKEN MYTH is also a good option, but also have another defense item as well.
7
Vox Watch out for ultimate with CP, and Sonic zoom with both builds. Always counter him! Fountain is a great counter to regen health.
8
Celeste Always try to gank out of the jungle. She will be poweful late game. Aegis is pretty uselss if she builds broken myth. Always pay attention to what she builds.
8
Joule With Joule, you MUST pay attention to what she builds. WP = metal jacket to negate weaken basic attacks and thunderstrike. CP = Aegis and possible fountain vs. Ultimate and Jump stun. Crucible is also a nice counter :).
8
Kestrel Watch out for glimmershot when going WP and One Shot One Kill when going CP as well as always avoiding her mist.
9
Krul Once you can't kill him, he will remain superior to you. Atlas is a must! Kill him first if possible. Health will do nothing aginst his breaking point.
9
Blackfeather Watch out for his big weapon power threat. His BP build with serpents mask is deadly. His mobility makes him lethal as well.
10
Taka Mobility makes it hard to use abilities against. At least TRY to stun him, that is the only way to defeat him in my opinion. He is a hard fellow to counter.

About Skye and her Abilities Top

Skye is a very mobile and deadly hero. She is very good at taking out heroes from half health quickly, but also having little sustain damage, especially in the crystal tree.
With the forward barrage, also being able to move freely while using it, makes Skye the ultimate kiter.
Additionally, her perk Target Lock will deal greatly increased damage to that enemy.
Suri Strike is mainly used for mobility and to reset the cool down for her A. It does some damage but not usually enough to create a major impact.
Death from above is more like a utility ability, mostly because it does not deal great damage, but, it does stun and slow your enemies. It is also best used to zone out your opponents by limiting where they can go without being CC'd.

Please note that the times you pick up the items will vary from game to game.

What position is Skye best at? Top

In the 5v5 meta, I have found success with Skye in the jungle and top lane. I have seen her used in the mid lane at higher tiers but not with much success.

Pros of CP Skye Top

- Higher burst damage with abilities which makes you able to eliminate heroes faster.
- More mobility with suri strike along with damage output.
- Skye's unique abilities combine well with other heroes to devastate enemy teams.
- If you use your abilites correctly, you should not have to worry about cooldowns. After you use suri strike, your forward barrage is automatically up (level 10+). *ALWAYS BUY THE BROKEN HALCYON CHARGERS*
- Can easily get to the backline of a fight and put pressure on the ranged carry very quickly. This usually leads to an early kill in the fight, creating a 2v3.

Cons of CP Skye Top

- Basic attacks are very very weak. Unless you subtitute your broken myth or eve of harvest for an alternating current, you might as well not use your basic attacks except for initiating target lock or positioning.
- Hard to have good positioning: In 5v5, most teamfights are front-to-back, so finding an enemy carry early may be hard. Instead, build up Dragon's Eye stacks early and use that to your advantage when engaging on enemy carries. It is essential to master suri strike usage, but once you master it, it is your most effective tool you have.

Build Path and About Each Item Top

Every item in this build has a purpose. So lets get to the explanation.

Frostburn:
Frostburn has a great slow that can make it easier for your teammates to catch up to the enemy team. Depending on how much crystal power you get, the slow gets stronger and stronger. Using forward barrage will allow you to stick to the enemy target and will make it easier for you to get a kill
Frostburns slow:
Slows target for 1.5 seconds. Slows enemy target(s) by 20% + 1% per every 10 CP. So this item alone already guarentees a 30% slow. Max 40%.

Dragon's Eye: This is the core to your damage unless you opt for a Shatterglass (which I recommend for when you are ahead in a game). You get extra damage for every second you deal crystal damage. Use this fact to your advantage whenever possible. Utilizing items is one of the most important mechanics in VG.

Broken Myth:
Broken Myth pierces through some of your targets shield. ALSO INCLUDES BASE STATS! Just because someone hasn't bought any shield against you, you still deal extra damage. Speaking of extra damage, Broken Myth is also a damage amplifier. This stat is by seconds in combat up to a maximum. More info below.
Broken Myth Stats:
Amplifies all crystal damage by 8% for each second in combat. Max 3 stacks.
10% shield pierce. 70 crystal power

Shatterglass:
Amplifies all of your items which can give you more than just the 150 crystal power the item gives you.
Shatteglass stats:
150 crystal power, Extra crystal power amplification with Dragon's Eye. Grants a more powerful slow with frostburn.

Defense item:
Defense is critical with any hero, but with Skye, she has such good mobility that defense doesn't need to be a huge priority in the early-midgame, unless you just get bursted down.
Crucible: Great against stuns and saving yourself before you would be about to die. Also great against initiations.

Metal Jacket: Grants heavy armor against basic attacks. Great against teams with fed weapon carries.

Celestial Shroud: Grants shield and negates negative effects with a 35s cooldown.

Slumvering Husk: If you find yourself getting bursted down quickly, build it. Usually more effective than building only armor or shield.

For building defense, build what YOU think is best, metal jacket and aegis is usually better than crucible! I used crucible in the build as a general defense item.

A few reminders Top

1. Use Skye's mobility to your advantage! She can move around the battlefield quickly and can put the enemies out of position.

2. Skye's crystal ratios on her abilities give her a HUGE boost, so use it to your advantage.

3. Lastly, DO NOT PANIC! Her mobility can put her out of position, or her enemies out of position. It takes a while to master her abilities and her combos.

Thank You! Top

Thank you for reading this Skye guide. I hope you enjoyed and will become a better Skye player.

Hope to see you all in the Halcyon Fold and Sovereign's Rise :)

Also, thanks to everyone for helping me reach 475k views, it means so much and I hope this guide keeps thriving even though I haven't touched it in 4 years.

Please give requests for what other heroes you would like guides for in the comment section.

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